Digsites

Dig Sites are a new mechanic/lair that was introduced with the release of Module 11. They are found in the River District.

Types of Digsites

 * Crypts - more likely to drop
 * Dungeons - more likely to drop
 * Sewers - more likely to drop

Digsite Locations
Digsites are all tethered to a guard post. A list of guard posts can be seen below

Accessing Digsites
In order to enter a digsite, three conditions must be met.
 * 1) The guard post that the digsite is tethered to must be at least partially restored. If it is not green on the map, you can not access that digsite.
 * 2) You must have a pass to enter the digsite. This can be purchased with 1  1  1, 1 Dungeon Map, 1 Sewer Map, or 1 Crypt Map. Alternatively, digsite passes frequently drop as rewards from looting the treasure caches that are accessed with Treasure Maps
 * 3) You cannot have already entered that specific digsite within the span of the previous hour

Loot
This is a partial list of the loot that can be found inside of a digsite:
 * - There is always one treasure map within every digsite. It's always in the final room/section of the lair, and looks like a sparkly pile of scrolls.