Patch NW.65.20160906b.3

Patch Notes: NW.65.20160906b.3

=Release Notes=

Storm King's Thunder

 * All locations: Relic nodes may no longer be harvested while the character's trowel is in the bank.
 * Lighting and shadows now properly display on the boat in the login screen.
 * The campaign can no longer be advanced in such a way that items disappear from the store until they're unlocked.
 * Bryn Shander
 * Character portraits now more consistently match the speaking character.
 * Frost Giant Excavators: Enemies no longer stack on each other at the start of this Heroic Encounter.
 * Frozen characters no longer wear surprisingly flexible frozen capes.
 * Guard Duty: Multiple players can now properly interact with one door at the same time.
 * Cold Run
 * A skill node has been moved out from behind collision.
 * The intro cutscene has been tweaked so it more consistently loads the environment and characters ahead of time.
 * Lonelywood
 * Crustacean Cuisine: The waypoint now properly has objective text.
 * Harbor Master: The objective text has been changed to "Cargo searched" in order to make the objective clearer.
 * The intro cutscene has been tweaked so it more consistently loads the environment and characters ahead of time.
 * Instanced Content
 * Secrets of the Cocoon: The exit portal no longer incorrectly appears before the instance is complete.
 * Fangbreaker Island
 * This map now properly has the updated blizzard visual effects.

Queues

 * Lair of Lostmauth: Players may now properly use the exit portal after Lostmauth is defeated, regardless of whether they qualify to open the reward chest.
 * Malabog's Castle: A tree root that was providing an unintended "safe" zone has been adjusted.

General

 * Various lines of text have been updated for consistency with the voice-over.
 * Various typos have been addressed.

Classes and Balance

 * Great Weapon Fighter
 * Daring Shout: This power no longer incorrectly increases the character's threat, as well as threat generation against affected targets.
 * Hunter Ranger
 * Blade Hurricane: This feat tooltip has been updated to read more clearly. No change has been made to power functionality.
 * Scourge Warlock
 * Arms of Hadar is no longer able to knock enemies that are immune to control powers.
 * Hadar's Grasp no longer incorrectly removes Tyrannical Curse.
 * Soul Sparks can no longer stack over the maximum value under certain combat situations.
 * Tyrannical Curse no longer incorrectly removes Warlock's Curse.

Companions

 * Infantile Compensation no longer deals 0 damage with certain powers, such as the Devoted Cleric powers Blazing Light and Daunting Light.
 * Various Companions now have proper "downed" animation and audio.

Enemies and Allies

 * Fangbreaker Island: Drufi now resets the encounter if she leaves her boss arena.
 * Fangbreaker Island: The Dragon Turtle no incorrectly animation cancels its own attacks.
 * Fangbreaker Island: The Dragon Turtle no incorrectly uses "Wild Slam" regardless of whether the required conditions are met.
 * Frost Giant Warriors now properly have initial combat taunts.
 * Players no longer remain in combat from runes or rocks after defeating the giants who cast or threw them.

Mounts

 * The summon animation for this mount has been improved.
 * Insignias
 * Victim's Preservation now properly activates.

General

 * The buff icon now better matches its functionality.

Storm King's Thunder

 * A portion of the Ten-Towns Supplies awarded by the meta-quest to complete a certain number of Daily Quests has been moved to those Daily Quests themselves.
 * Completing exactly enough Dailies to finish the meta-quest results in the character gaining the same number of supplies as before this update.
 * This allows players who want to engage in more dailies to gain a little bit of extra Ten-Towns Supplies.
 * Headsman Raid Vambraces: The backs of characters' arms no longer often clip through this item.
 * Relic gear now displays properly on Dragonborn players.
 * Ten-Towns Supplies costs from Rare quality Shirt and Pants slot items, as well as the Armor Kit, have been reduced.
 * Ten-Towns Supplies costs for potions and trowels have been removed.
 * The Consumables store now has more items.
 * The drop rate of the Manticore Talon artifact from Hati has been increased; it had previously been lower than intended.
 * When picking up Ostorian Relic node loot, it no longer incorrectly has the chance to be an unopened pack.
 * Any packs still in a character's inventory are now bound. (This change went into effect last week.)
 * Packs can be opened if the character has a qualifying Trowel item in their inventory.

Mounts

 * now has a place in Collections.
 * Mounts acquired from the Jarl's Mount Pack in the now properly grant credit in Collections.

Professions

 * The Alchemy profession now has a Rank 25 task to create . This recipe can be acquired through Rank 25 Experimentation.
 * The Rank 7 Experimentation task in Alchemy no longer persists after the player has graduated to Rank 8 or beyond.

Zen Market

 * Knox's Adventurer Recruitment Order: Oathbound Paladins created via this purchase no longer incorrectly start with a tiny Invocation-style Astral Diamond bonus.
 * Knox's Adventurer Recruitment Order: Hunter Rangers created via this purchase no longer incorrectly start with their items in the second bag, rather than the first.
 * New dungeons have been added to the list in the item description. This is a tooltip change only.
 * The Shared Bank Slot purchase now states the proper limit of 88 total slots.

General

 * A certain event item no longer grants unexpected Attribute bonuses to certain classes.
 * Demonic, Gigantic, Black Ice, and Draconic Enchantments now properly provide stats when equipped to Companion gear.
 * Elemental Evil: Characters who completed all of the quests in that campaign, but ended up one Twisted Scripture short of the final task, now have that Twisted Scripture in their inventory.
 * Fey Blessing Enchantment ranks 11 and 12 now give the expected Item Level.
 * Ring of Ambush: This item's effect now has a 20 second internal cooldown, starting when the stealth effect is cancelled.
 * Known issue: The tooltip currently states that the ICD is 30 seconds.
 * Ring of Ambush: The detection radius for this item's effect has been increased to 30 feet, up from 20.
 * Ring of Ambush: NPC enemies now detect players from the correct distance when under the effect of this item's stealth ability.
 * Unrestored Relic Armor can now be salvaged for a small reward.

Campaigns

 * Respen's Game: Completing all four tasks now properly grants 100% completion.
 * That subtle line that sometimes connected an individual campaign task's currency to the upper-left corner of the screen has gone away.
 * Storm King's Thunder: The tasks required to unlock the Trowel purchase now explicitly state which tasks must be completed.

Character Sheet

 * Everfrost Resistance is now represented on the Character Sheet.
 * Known issue: Everfrost Resistance gained from Boons is currently not reflected on the Character Sheet. It still properly functions in combat and counts toward Fangbreaker Island entry requirements.

Inventory

 * Certain unusable items no longer incorrectly display in the Riches tab of the inventory.

Journal

 * Certain quests now properly gray out the Abandon button if they cannot be abandoned.

Mounts

 * Stable: If a player has several of the same Equip power, only one version now displays.

General

 * A change has been made to shader preloading in order to reduce the frequency of "Device Removed" graphics crashes.
 * Various crashes and other points of instability have been addressed.

General

 * Various localization updates and fixes have been made for French, German, Italian, and Russian locales.