Help talk:Tooltips

Base page must exist
There's currently a bug in the tooltip system that seems to require the base page exist for a tooltip to show up. (Example: Adventurer must exist before Adventurer/Tooltip will show up on hover.) This problem did not show up in testing and seems to be due to something here. I will be investigating this issue and will solve it as soon as possible. &mdash; oOeyes   08:24, 4 May 2013 (UTC)
 * This is now fixed. &mdash; oOeyes  [[Image:User-OOeyes-Sig.png|link=User talk:OOeyes]] 12:27, 4 May 2013 (UTC)

Coloring
Any better method of using colors in tooltips? I've used Item or just uncommon/etc just because it's faster and corresponds with the wiki coloring of the treasure(gray items), common, uncommon, rare, epic (also found orange in the game files, i'm guessing it's like a legendary color). I've noticed that using any template will not allow the actual popup to use colors (anything that was color will be turned white. I guess links are an exception).
 * uncommon and the others are safe as they don't automatically link. I hadn't legendary yet because I was told Neverwinter doesn't have that, but I'm sure it will eventually come. Otherwise, I had planned to set up simple templates for the various colors, but I just have had too many projects to work on. If someone wants to do it, it wouldn't take very long. They'd pretty much all just be like this:

&lt;onlyinclude>&lt;span class="slate">&lt;/span>&lt;/onlyinclude>

&mdash; oOeyes   20:37, 2 June 2013 (UTC)


 * I'd say keep it out until we see one drop in game or on the AH. This was just something I noticed while heading through the game files. 21:57, 2 June 2013 (UTC)
 * Here is a problem I'm having with the tooltips. This example uses  Greaves of the Grand Templar.  You'll notice no color except the gray.  In the next example the person uses span style color and the color shows up on the mouseover: Coffer of Wondrous Augmentation.  I understand about not using links although they can be used while visiting the page after you click it.  22:13, 2 June 2013 (UTC)
 * This is fixed now. A hard refresh may be necessary to see the changes.
 * Even if the links can be used at any point, I still think it's best to avoid them because it'd take a lot of extra styling to make sure they don't pick undesired styles from somewhere else. Keeping it all plain text makes it easier to keep it consistent, and generally, the link should be somewhere else on the page anyway. &mdash; oOeyes  [[Image:User-OOeyes-Sig.png|link=User talk:OOeyes]] 22:47, 2 June 2013 (UTC)
 * \o/   00:22, 3 June 2013 (UTC)
 * The name shows up in white on hover for the Greaves, even though the actual tooltip is purple (epic?). Also, I have a quest item that is orange/gold(?), so that might not be legendary. --Rotab (talk) 03:53, 3 June 2013 (UTC)

Empty Gem slots are fixed
Figured out the cause of the Empty Enchantment/Enhancement/Rune icon being so big on the tooltip. Snoman321 uploaded a 32x30 image and the CSS was slated for 20x20 the size of the filled ones. I just reuploaded new versions of Snoman321's. Don't take this as bragging, i'm just happy i was able to figure it out. it was getting on my nerves. 01:04, 3 June 2013 (UTC)
 * I noticed that and then completely forgot to fix it. *facepalm* Thanks. &mdash; oOeyes  [[Image:User-OOeyes-Sig.png|link=User talk:OOeyes]] 01:32, 3 June 2013 (UTC)

Pink color
Hi, I'm missing a pink color class for http://rotabsscreenshots.se/R2ApBEKL8.png --Rotab (talk) 03:53, 3 June 2013 (UTC)
 * Added. &mdash; oOeyes  [[Image:User-OOeyes-Sig.png|link=User talk:OOeyes]] 04:06, 3 June 2013 (UTC)