Sword Coast Adventures

Sword Coast Adventures was a gateway mini-game introduced with Patch NW.10.20131211a.7 on December 19th, 2013. Players choose 4 of their character's companions to send on adventures with dice-rolling challenges. Rewards include enchantments and seals.

Offically Unavailable
Cryptic officially announced the Gateway closing down as of Thursday, September 15th, 2016.

Adventures
The player is presented with a selection of adventures, one from each tier. Tiers are designed for a party of companions in a specific rank-range, and cost increasing amounts of stamina. Each adventure includes various challenges and a boss. The adventure ends at the defeat of the boss, even if side-challenges were available. Losing a challenge costs health. Winning or losing a challenge puts the selected companion to rest. The rest state ends when all companions in the party have had a turn.

Daily Bonus
Introduced Patch NW.10.20140128a.4, each character gets a daily roll on D20, for a prize. Prizes include:

Bonus Events
There is no bonus on Saturday and Sunday.

Dice
All companions have a base set of 6 Dragonling Bone dice. Additional dice depend on the companion's rank.


 * Magic, Perception, Thievery, Combat, Icons_Companion_Rune_Wild.png
 * Token (4-sided), Favor (6-sided), Grace (8-sided), Boon (10-sided), Will (12-sided)
 * At ranks above 30 the Dragonling Bone dice are gradually replaced by Scrimshaw Bone (8-sided) dice

Companions
For a list of companions and their specific dice, see Sword Coast Adventures Proficiency.