Patch NW.60.20160307a.18

Patch Notes: NW.60.20160307a.18

=Patch Notes=

Day of the Dungeon Master

 * Heroic Feats of Heroism eligibility now resets at 3:00 AM server time (at the same time daily quests reset), rather than 20 hours after the last completion.

The Maze Engine

 * Into the Maze Engine: The repeatable version of this quest can now properly be completed.

Combat and Powers

 * Demon Lords' Immortality set bonus
 * This set bonus now properly increases the player's damage if the player's hit points are below the target's.
 * This set bonus no longer increases the damage of certain powers by immense amounts.

General

 * may no longer be reclaimed from the Zen Market when the current character already has one.
 * This now properly gives Frozen Treasures credit for the Stronghold.
 * Gear from bosses and minibosses in dungeons once again properly drops on a per-player basis, rather than just dropping once and requiring players to roll on it.
 * Characters may now properly use this item if they had previously opened an Emerald Enclave Requisition Pack.
 * Strongboxes of Surplus Equipment, Gems, and Influence now give the proper items, rather than Astral Diamond vouchers.
 * Tier 1 Dungeons now properly give a choice between two rings, necklaces, or belts, rather than just giving both.

Queues

 * A "Leave Party" option no longer occasionally appears in player context menus when it is irrelevant.
 * An "Invite to Group" option no longer occasionally appears in player context menus when it is irrelevant.
 * Leaders may no longer kick players from the Queue Group during the "Waiting for Map" phase.
 * Players no longer receive "Map Transfer Failure" errors when declining queues.
 * The "Transfer Now" dialog no longer pops-up for a split second; players are now immediately transferred, so the dialog is no longer required.

Performance and Stability

 * A few more client crashes have been resolved, including one that occurs when logging out while an unbound mount tooltip is being viewed.
 * Certain low-poly objects no longer render without lighting.