Patch NW.15.20140506a.4

Patch Notes NW.15.20140506a.4

Character

 * Elf ears now properly stick to the character's head again.
 * Female characters can now blink again.
 * Player Tiefling tail animation while moving adjusted to reduce clipping with legs and ground.
 * Updated some clipping issues on new character creation options such as the shaved head, flared and long - draped hair styles.

Classes and Balance

 * General: Drow: Darkfire: This racial bonus should no longer affect allies or friendly targets.
 * General: Campaign Boon: Vanguard's Resolve: Players with weapon enchants will no longer generate 2 stacks of this instead of 1.

Content and Environment

 * Black Ice Domination PvP Heroic Encounter no longer gets permanently stuck if the motherload is mined out too quickly.
 * Castle Never: Updated the collision on the gate for the Dracolich.
 * Icewind Dale: Instruments of Vengeance can now make progress collecting scrolls (but not activating golems yet).
 * Icewind Pass: Biggrin's Tomb has received another pass at cleaning up some environmental spots that could get players stuck and aesthetic improvements.
 * Icewind Pass: Prospector Rescue has had one group of extra wights removed when the boss spawns.
 * Icewind Pass: PvP Campaign: You now properly get Achievement progress for completing Heroic Encounters in Icewind Pass and Dwarven Valley.
 * Icewind Pass: Removed a piece of inactive black ice from Icewind Pass PVP area.
 * Icewind Pass: Resolved an issue that could cause no more major Heroic Encounters to start in Icewind Pass.
 * Icewind Pass: The Motherload Heroic Encounter now has less Black Ice that showers off of the Corrupted Giant to help with performance and draw issues.
 * Protectors Enclave: Slightly reduced the maximum population cap.
 * Jarlaxle no longer displays artifact eligibility requirements once a player is already qualified and completed the quest.

Enemies

 * Black Ice Beholder: Made an FX budget and performance pass to help with this fight (loot, players and other entities may still stop drawing if there are too many)

Items and Economy

 * The and the  now have variable damage on their attacks.
 * Lockboxes now drop slightly more from level 61+ enemies.
 * Slightly reduced the quantity of items that could drop from Heroic Encounters to help with entities stop drawing, especially on the larger encounters.
 * Stone of Health: This item can now properly heal you in Icewind Pass and Dwarven Valley.
 * Zen Market Coupons now drop from enemies slightly more often.

Performance

 * Resolved a rare crash involving opposing mercenary contracts and gathering your party before venturing forth.
 * Resolved an issue that could severely reduce the performance of game servers for short periods of time.

User Interface

 * Calendar details on the upcoming Anniversary event.
 * Campaigns: Displaying the rewards for completing individual PvP campaign objectives will now more reliably display.
 * Collections: Recently added collection items and Mounts will now trigger collection completion without the need to move the items first.
 * Leaderboard: Fixed a few minor sorting and display issues.