Patch NW.50.20150722a.15

Patch Notes: NW.50.20150722a.15

Content and Environment

 * Domination PvP will more reliably wait for a full teams before starting the match. This event will be reactivated.
 * Greed of the Dragonflight
 * Resolved an issue with the Dragonflight raid where rewards were being given out incorrectly.
 * Resolved an issue with the Dragonflight where the dragons would move around if more than 20 players were attacking it.
 * Elemental Evil
 * Greatly increased the amount of experience Vigilance tasks give across the board.
 * Reduced the number of Vigilance tasks needed to complete the meta quests from 16 to 8.
 * Enemies from levels 61 through 70 have had their damage reduced slightly.
 * Enemies from levels 61 through 70 have had their hit points reduced substantially.
 * Strongholds
 * Stronghold encounters will no longer despawn while upgrading to level 2.
 * Resolved an issue where Heroic Encounters would have the wrong time displayed in the overhead map.
 * Resolved an issue where players were not getting any rewards from completing Heroic Encounters.
 * Resolved an issue with all Crisis Heroic Encounters where players were not getting credit for damage done to the final bosses.

Items and Economy

 * s can now be discarded.
 * Mark of Stamina: Resolved an issue wherein Mark of Stamina Drain, Rank 1 and Rank 2 were draining significantly less stamina than expected.
 * Stronghold metal and stone vouchers will now all properly award guild marks when donated.
 * Strongholds Influence can be gained up to a maximum of 400 per day at any stronghold levels instead of only later ones. This cap currently still resets 20 hours after the first Influence is earned, we will be adjusting this to reset at 3am server time in a later update.

Performance and Stability

 * Resolved a case where the shaders would need to be reloaded when the first time a patch version was run on a client creating extended load times.
 * Resolved a crash that could occur when a video overlay was applied such as screen sharing, application UI overlays and other external causes.
 * Resolved a crash that could occur when attempting to send data to the server but was sent incorrectly due to threading issues.
 * Resolved a crash for a threading issue with the FX system that could cause game client crashes.

User Interface

 * Guild bank logs correctly label withdraw transactions as withdraw instead of deposits again.
 * Stronghold donation UI no longer has the UNTRANSLATED string when donating stacks of items.
 * VIP features are now usable after completion of the Sleeping Dragon Bridge tutorial instead of level 5.