Chains of Blazing Light (DC)

is an Encounter power usable by Devoted Clerics. It is available to them after spending 15 power points.

Divinity Effects
Now instantly marks location, where chains of fiery light foes for 1 second. Up to 3 of these marks may be active at a time.

Empowered
When Chains of Blazing Light strikes a foe it consumes all stacks of Empowered to increase the duration by 2 seconds and  by 15% per stack consumed.

Additional Notes

 * Chains of Blazing Light has an 80' cast range and a 10' trap radius. (The 1' in the tooltip is misleading.)
 * Immobilize duration is 2 seconds.
 * Trap duration is 15 seconds at rank 3.
 * The trap detonates immediately once an enemy steps on the marked area. Upon detonation, up to five enemies within the marked area (and slightly beyond it) are damaged and rooted.
 * If the trap detonates on at least one enemy, the cleric gains ~50% of a pip of divine power.
 * Unlike for most Devoted Cleric powers, this divine power gain happens even if Chains of Blazing Light was cast from divine mode, allowing the encounter to partially "pay for itself."

Цепи слепящего света