Control Wizard/Epic Gear

Epic Weapon Sets (Level 60 Gear)
There are currently six (non-artifact) Legacy Epic Weapon Sets in the game:

Ancient Court Magister: This weapon set is only dropped by the Dracolich within Castle Never. When both items of this set are equipped, they provide a bonus of +450 recovery.  As of the release of Elemental Evil, this set no longer drop in-game, although already existing instances of these items will remain in-game 
 * Ancient Court Magister's Orb
 * Ancient Court Magister's Talisman

Fallen Dragon Weapons: This weapon set is obtained through a mixture of artificing and drops from Malabog's Castle. When worn, this set provides a bonus of +450 recovery.  As of the release of Elemental Evil, the offhand in this set no longer drops in-game, although already existing instances of this item will remain in-game 
 * Fallen Dragon Orb
 * Fallen Dragon Talisman

Fomorian Fabled Weapons: This weapon set is also obtained through a mixture or artificing and drops from Valindra's Tower. They provide a set bonus of +450 recovery.  As of the release of Elemental Evil, the offhand in this set no longer drops in-game, although already existing instances of this item will remain in-game 
 * Fomorian Fabled Talisman
 * Fomorian Fabled Orb

Dread Legion Weapons: This weapon set can be found in Valindra's Tower. It also provides a set bonus of +450 recovery.  As of the release of Elemental Evil, this set no longer drop in-game, although already existing instances of these items will remain in-game 
 * Orb of the Dread Legion
 * Talisman of the Dread Legion

The following two weapon sets are designed for PVP

Purified Black Ice Gear: This weapon set is crafted through Black Ice Shaping, and the raw materials are obtained by completing Heroic Encounters in Icewind Dale. They need to be fed Black Ice often to maintain their integrity. When the whole set is equipped, there is a chance that upon dealing damage you will heal yourself and be provided with a heal over time effect.
 * Purified Black Ice Orb
 * Purified Black Ice Talisman

Corrupted Black Ice Gear: This weapon set is crafted through Black Ice Shaping, and the raw materials are obtained by completing Heroic Encounters in Icewind Dale. They need to be fed Black Ice often to maintain their integrity. While dealing damage, the set bonus provides a chance to deal an extra 2500 black ice damage to a random nearby foe, and deals cold damage over time.
 * Corrupted Black Ice Orb
 * Corrupted Black Ice Talisman

Artifact Weapon Sets

Golden Dragon Weapons: These pieces of gear are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide a bonus of +250 critical strike and +250 recovery. This set was designed for level 60 players, and is aquirred from the Linu's Favor vendor and the Tyranny of Dragons campaign. It should be noted that these weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Chilling Eye of the Golden Dragon
 * Arcane Eye of the Golden Dragon
 * Gelid Eye of the Golden Dragon
 * Spellstorm of the Golden Dragon
 * Golden Dragon of Flame
 * Golden Dragon Talisman

Elemental Fire Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide a bonus of +394 critical strike and +394 recovery. This set was designed for level 70 players, and is acquired finishing the Spinward Rise quest-line. For added clarification, you need to complete all three sets of vigilance quests in Spinward Rise, then to return the Seed of Air to Archdruid Morningdawn in Protector's Enclave to get the main-hand one, then talk to Lord Neverember to get the off-hand one. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Orb of Elemental Fire
 * Elemental Fire Talisman

Burning Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide the following bonus: "When using a Daily Power, there is chanche 25% of your AP will be immediately restored". This set was designed for level 70 players, and is acquired getting 100 Mote of Fire after getting the Weapons of Fire quest from Archdruid Morningdawn in Protector's Enclave. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Burning Orb
 * Burning Talisman

Drowned Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide the following bonus: "When you are struck, Heal for 50% of your Maximum Hit Points over the next 30 seconds. This effect may occur once every 60 seconds". This set was designed for level 70 players, and is acquired getting 100 Mote of Water after getting the Weapons of Water quest from Archdruid Morningdawn in Protector's Enclave. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Drowned Orb
 * Drowned Talisman

Earthen Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide the following bonus: "When you stand still for 3 seconds, incoming damage is reduced by 5%. This effect stacks up to 5 times and is removed upon moving". This set was designed for level 70 players, and is acquired getting 100 Mote of Earth after getting the Weapons of Earth quest from Archdruid Morningdawn in Protector's Enclave. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Earthen Orb
 * Earthen Talisman

Howling Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide the following bonus: "When you dodge or block, your Run Speed is increased by 50% for 2 seconds. This effect may only occur once every 10 seconds". This set was designed for level 70 players, and is acquired getting 100 Mote of Air after getting the Weapons of Air quest from Archdruid Morningdawn in Protector's Enclave. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Howling Orb
 * Howling Talisman

Stronghold Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide the following bonus: "You and any allies equipped with a set of Stronghold weapons are granted +2% Outgoing Damage, +2% Outgoing Healing, -2% Incoming Damage. This effect may stack up to 5 times". This set was designed for level 70 players, and is acquired by purchasing them into your Guild Stonghold Marketplace. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Stronghold Orb
 * Stronghold Talisman

Twisted Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide the following bonus: "Gain the affect of Paranoia and Bloodlust. Paranoia - Gain 160 Defense when struck, lose a stack when you strike an enemy. Bloodlust - Gain 160 Power when you strike an enemy, lose a stack when you are struck". This set was designed for level 70 players, and is acquired through Underdark Campaign Marketplace for Twisted Ichor you gain defeating Epic Demogorgon and earning a rank of Silver or greater. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Twisted Skulls
 * Twisted Talisman

Manaseeker's Weapons:
This weapon and offhand are artifact equipment. They must be refined to reach their maximum potential. When two of the following are equipped, they provide the following bonus: "If you dodge, block, sprint or shadow slip, you gain Overcharge: Defense, which decreases your Incoming Damage by 10% and increases your Run Speed by 15% for 10 seconds. If you use an Encounter power, you gain Overcharge: Attack, which increases your Outgoing Damage by 10% and heals you 15% of your health over 10 seconds. You can only activate an Overcharge power once every 30 seconds." This set was designed for level 70 players, and is acquired through participation the Storm King's Thunder Campaign, and running Assault on Svardborg. It should be noted that this weapons and offhands have two normal enchantment slots, and the weapons have one weapon enchantment slot


 * Manaseeker's Orb
 * Manaseeker's Talisman

Epic Armor Sets (Level 60 Gear)
Note 1: Not all armor sets come with a set bonus, even if they have the same name. Typically the ones without set bonuses come from the Seal Vendors. If you don't see the set bonus in the item description, then it won't count. If you look closely when searching through the Auction House, you can see that the pieces of armor that do not have the bonuses all end with "of the drake" or "of the unicorn."

Note 2: Tier 2 armor sets are direct upgrades of the Tier 1 armor sets with the same 2-piece bonus.

Gear Score is the sum of all item attributes and set bonuses. This means that an item with 200 Power and 200 Recovery has a Gear Score of 400. If an item also happens to complete a 2-piece set, then the combined Gear Score will be "GS of Piece 1" + "GS of Piece 2" + "Set Bonus." Enchantments also count towards Gear Score as long as they equip in an offensive or defensive slot. Just like the armor pieces, if an enchantment gives 120 Power, then the Gear Score will go up by 120.
 * One thing to be careful of is that Maximum HP does not count towards Gear Score in the same way; it has to be divided by 4.
 * Also Movement as an item stat (ex. some boots, Arachnomancer's Ring) is considered a utility stat and doesn't count towards Gear Score at all.

Black Ice Gear
There are currently two sets of black ice gear available in-game. These can be obtained through the Icewind Dale campaign.

These sets are often considered the easiest PVP sets to obtain, as they do not require glory to purchase. In addition, Black Ice Gear also contains overload slots, allowing you to slot in overload enchantments

Gladiator Mage

 * 2 Piece Bonus: +400 Recovery
 * 4 Piece Bonus: Powers in your Spell Mastery slot cool down 25% faster.
 * Note: The 4-piece set bonus appears to be approximately 15%.
 * Combined Gear Score & Bonus: 4067

Champion Mage

 * 2 Piece Bonus: +450 Recovery
 * 4 Piece Bonus: Powers in your Spell Mastery slot have 30% shorter cooldowns and deal 5% more damage.
 * Combined Gear Score & Bonus: 4535

Archmage

 * 2 Piece Bonus: +400 Recovery
 * 4 Piece Bonus: When you cast a control power, the recharge times on your other recharging control powers is reduced by 1 second.
 * Combined Gear Score & Bonus: 4175

Control Powers that are affected by this armor set:
 * Chill Strike
 * Entangling Force
 * Repel
 * Shield -Removes 1 second of recovery time only when "Pushing" enemies
 * Icy Terrain
 * Steal Time -Steals time. Removes multiple seconds while casting.

Fatebender

 * 2 Piece Bonus: +400 Power
 * 4 Piece Bonus: Your damaging At-Will spells grant you Arcane Flux, which increases your damage by 5% for your next encounter power. You may have up to three stacks of Arcane Flux
 * Combined Gear Score & Bonus: 4175

Focal Magi

 * 2 Piece Bonus: +400 Critical Strike
 * 4 Piece Bonus: Your control powers grant Hastening Magic to allies near the target. Hastening Magic grants 225 Power and Recovery for 6 seconds
 * Combined Gear Score & Bonus: 4175

High Vizier
With the release of module 10, the 4 piece set bonus was removed from the gear.
 * 2 Piece Bonus: +450 Recovery
 * 4 Piece Bonus: Your control powers steal 450 Defense from your target, increasing your Defense by that amount
 * Combined Gear Score & Bonus: 4661

Control Powers that are affected by this armor set:
 * Chill Strike
 * Spell Mastery: Adds 3 stacks of debuff to primary target, and 1 stack of debuff to all other affected targets.
 * Normal Slot: Adds 2 stack of debuff to target.
 * Does not add buff to self in any case.


 * Entangling Force -Adds up to 3 stacks of buff to self with 3 affected targets.
 * Repel -Adds up to 3 stacks of buff to self with 3 affected targets, and 1 stack of debuff on each target.
 * Shield -Adds up to 3 stacks of buff on self with 3 affected targets, and 1 stack of debuff on each target.
 * Icy Terrain -Does not add buff to self. Adds 1 stack of debuff to affected targets.
 * Steal Time -Adds 1 stack of buff to self per cast no matter how many targets are affected.
 * Also adds up to 3 stacks of debuff on affected targets


 * Shard of the Endless Avalanche -Does not add buff to self. Adds 1 stack of debuff to targets affected by push only. No effect from shard explosion.

Magelord

 * 2 Piece Bonus: +450 Power
 * 4 Piece Bonus: When your encounter powers strike a target who has more than 75% HP, you gain 900 Recovery for 6 seconds
 * Combined Gear Score & Bonus: 4661

Shadow Weaver

 * 2 Piece Bonus: +450 Critical Strike
 * 4 Piece Bonus: Striking a foe with a control spell grants your allies near that foe Reckless Abandon which grants 113 Lifesteal for 10 seconds. Striking a foe with a non-control spell grants your allies near that foe Measured Spellcasting which grants 3% Critical Severity for 10 seconds. Allies affected by both receive double the benefits.
 * Combined Gear Score & Bonus: 4661

Dread Legion

 * 2 Piece Bonus: +450 Power
 * 4 Piece Bonus: When dealing damage, you have a chance to activate Evoker's Ruin on your target. Evoker's Ruin deals 1250 damage over 10 seconds. Evoker's Ruin has a chance when it ticks to deal its damage in an area around it as well
 * Combined Gear Score & Bonus: tbd

Guild Armor
The high quality design and affordable construction of this equipment is beloved by large adventuring guilds who frequently offer it as a reward to members who have made considerable contributions to their cause. Duelist armor was constructed with a balance of power and survivability in mind.

''This is a set of entry level survivablity-dps hybrid equipment designed to help new players who are part of a stronghold gear up to participate in endgame PvP.


 * Earn from donating to your guild's Coffer.

Upgrade your stronghold Marketplace to rank 2 and use the above currencies to purchase this equipment from your guild armory.

Dragonflight Gear
Dragonflight armor relies on the sturdy base design of guild armor, reinforcing key areas with dragon hide. The dragon motiffs on this armor declare its wearer a dragonslayer worthy of respect. Raid armor was constructed with overwhelming power in mind.

This is the strongest set of PvE, DPS focused equipment available at the launch of Module 7: Strongholds.


 * Earn from donating to your guild's Coffer.


 * Earn s from running eligible dungeons


 * Earn s from participating in the "Greed of the Dragonflight" guild event at your guild's Stronghold.

Upgrade your stronghold Marketplace to rank 3 and use the above currencies to purchase this equipment from your guild armory.

This armor may be upgraded via Elemental Infusion, speak to Urgus Battlehammer in Caer-Konig for more details.

Dusk Raid/Assault Gear
Completing this collection will give you an additional bonus of 20.

The special darkoil based lacquers, dyes and enamels that keep this drow-made equipment safe from the sun's damaging rays also lend it its namesake. Rich purples and deep oranges catch the light like the sky at eventide.

''A strong set of PvE equipment available at the launch of Module 8: Underdark. Features set bonuses that enhance solo play, increase survivablity and increase movement speed on the Stronghold map.''


 *  can be purchased in the Tarmalune Trade Bar Store
 *  can be purchased in the Tarmalune Trade Bar Store
 *  can be purchased as part of the Grazilaxx Companion Bundle in the Zen Market
 *  can be purchased as part of the Enchanted Keys & Dusk Boots Bundle in the Zen Market

Lionsmane Gear
Completing this collection will give you an additional bonus of 10.

Lionsmane armor relies on the sturdy base design of guild armor, focusing on improved defense of vital areas in man-to-man combat. The aesthetic of this armor calls to mind the lion, a greater cat known for its skill at hunting as part of a pack. Executioner armor was constructed with raw offensive might in mind.

This is the strongest set of PvP, DPS focused equipment available at the launch of Module 7: Strongholds.


 * Earn from donating to your guild's Coffer.


 * Earn s from completing the domination PvP daily quest.


 * Earn s from participating in Stronghold Siege

Upgrade your stronghold Marketplace to rank 3 and use the above currencies to purchase this equipment from your guild armory.

This armor may be upgraded via Elemental Infusion, speak to Urgus Battlehammer in Caer-Konig for more details.

Masterwork Gear
Completing this collection will give you an additional bonus of 30.

Forged from a reinforced adamatine alloy, painstakingly constructed from the lacquered or lined hide of an abberation, or woven from rich samite fabric--this equipment is a testament to the skill and artistry of adventurer-artisans the world over.

''This is the strongest set of crafted equipment available at the launch of Module 8: Underdark. It is available in both a PvP and PvE variant.''

Obtain this equipment in a variety of ways:
 * Purchase this equipment on the auction house from other players.
 * Craft this equipment yourself.

In order to craft this equipment, you must complete the following tasks:
 * Reach Rank 25 in the required profession.
 * Be a member of a guild with a Guild Hall of at least rank 12.
 * Complete a quest series given by The Artisan in your guild Stronghold.

Drowcraft Armor
Completing this collection will give you an additional bonus of 30.

Drowcraft armor is crafted by skilled drow artisans using closely-guarded, traditional techniques. A combination of darkoil and demonic ichor has made this set resistant to demonic magicks and the rapid degradation in sunlight inherent to faerzress-infused items.

''A strong set of PvE equipment available at the launch of Module 8: Underdark. Features set bonuses that enhance resistance against demons and improves Underdark companion and mounts.

Purchase this equipment from the Armor Dealer in Mantol-Derith in exchange for, earned from:


 * Demonic Heroic Encounters
 * Prophecy of Madness (Skirmish)
 * Throne of the Dwarven Gods (Skirmish)
 * Demogorgon
 * Epic Demogorgon