Patch NW.85.20170808a.17 (Console Version)



Patch Notes: NW.85.20170808a.17

=Content and Environment=

Chult

 * Heart of Darkness: Players who disconnect or change maps during the "Continue through the Chultan Jungle" objective no longer become stuck.
 * House of the Crocodile: It should now be more difficult for this quest to become stuck.
 * House of the Crocodile: When playing as a group, the "Gather your party" circle to enter the fight against Ras Nsi now properly functions.
 * Hunt targets now drop lore entries when defeated.
 * Repeatable Adventure quest map transitions now state the name of the quest on their interaction tooltip.
 * Templar Rescue: Rescued templars no longer seem to stutter in their running animation.
 * The suggested item level for Soshenstar River is now 10k (reduced from 12k).
 * Volo no longer gestures while still holding a book open in one hand.

Port Nyanzaru

 * Mounted guards no longer attack training dummies.
 * Known Issue: While they wait for their mounts to return from training, the guards on either side of the Merchant Prince's Villa are currently sitting on the ground.
 * Players can no longer get stuck between the entry door and invisible collision.

Tomb of the Nine Gods

 * Avatar of Orcus will now reset in any case where it is pulled out of its arena, or where it takes damage from a source outside the arena.
 * Ras Nsi will more consistently drop loot. This boss was previously reported to fail to drop loot in cases of high lag.
 * Note: There are still reports of seals dropping less consistently than standard bosses.

Events

 * Summer Festival: The profession tasks to make Guild Feasts are now properly repeatable.
 * Portobello's Game: Artificer's Workshop: The final Beholder Tank click should no longer become stuck in a non-interactable state.
 * KNOWN ISSUE: The updated interaction is a little finicky. It's there, but can be somewhat difficult to click on.

General

 * River District no longer doubles up on Ritual Timers.
 * Sea of Moving Ice: A treasure chest beneath an overturned, wrecked sea vessel can now be claimed.
 * The barkeep in Protector's Enclave once again sells beverages.
 * The frame rate in Fangbreaker Island should no longer take a major hit when the Dragon Turtle uses its Body Slam ability.

=Combat and Powers=

Artifacts

 * Charm of the Serpent: This artifact no longer double-casts under certain circumstances.
 * Charm of the Serpent: This artifact is no longer affected by cooldown reduction effects.

Classes and Balance

 * Devoted Cleric
 * Empowered Bonuses: Break the Spirit, Forgemaster's Flame, Sun Burst, and Warding Flare should once again properly apply their Empowered bonuses.
 * Exaltation and Divine Glow: Players should no longer sometimes lose half of their expected Action Point gain when casting these powers on high-Deflect targets.
 * Shared Burdens should no longer cause invalid deflections.
 * Scourge Warlock
 * Aura of Despair should no longer cause invalid deflections.
 * Soul Puppets should no longer disappear as soon as they're summoned.
 * Warlock's Bargain should no longer cause infinite damage loops.
 * Various healing effects no can no longer be dodged.

Companions

 * Netherese Warlock: This companion's Active Companion Bonus no longer deals decreased damage when weapon enhancements are equipped.

Mounts and Insignias

 * Magistrate's Restraint: This insignia bonus' tooltip has been shortened to properly fit into the UI. No changes to the power were made.

Item Powers

 * Chicken Voodoo Doll: This item's ability now properly displays an error message when it fails.
 * Executioner's Black Attire: This gear's powers no longer deal decreased damage when weapon enhancements are equipped.
 * Greater Everfrost Shirt and Pants should not cause players to incorrectly enter combat.
 * Ring of the Curse Bringer applies Partial Paralysis less frequently. (It had previously applied more frequently than expected.)
 * Ring of the Curse Bringer no longer displays an icon on the player who equips it.

General

 * The "Giants Among the Dead" Stronghold Heroic Encounter should no longer trigger player deflects from far-away players who aren't fighting them.

=Items and Economy=

General

 * Aboleth Artifact Weapons: The Impending Death effect no longer causes enemies to dance.
 * Primal and Pioneer Chest Armor: Stats were reviewed and discrepancies were addressed.
 * Seals of the Protector vendor: The Relic armor from this store is now Bind to Account, rather than Bind to Character. This change will not affect purchases made before this update.

=User Interface=

Collections

 * Legacy mounts are no longer in the Trade Bar location of the Mounts collection.