Role: | DPS Off-Tank
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"Le Guerrier Offensif est une force brute d'acier et de dégâts, se servant de sa grande épée lourde pour tailler ses ennemis en pièce et se faire un chemin au milieu d'eux. La Quintessence de sa force est qu'il est assez agile et robuste pour défendre ses alliés dans le besoin."
Cette classe repose sur la seule force brute pour terrasser ses ennemis. Ce sont des guerriers qui préfèrent de grandes armes à deux mains au bouclier. Tout en étant principalement une classe offensive, le guerrier offensif peut avoir une défense suffisamment importante pour protéger ses alliés en tant qu'Off-Tank, mais pas aussi bien que le Guerrier Défensif ou le Paladin Féal.
Caractéristiques[]
La Force est la caractéristique principale du Guerrier Offensif, la Constitution et Dextérité étant secondaire.
Statistic | Effect of Ability Score on stat per point over 10 | |||||
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Strength | Constitution | Dexterity | Intelligence | Wisdom | Charisma | |
Damage bonus | 1% | |||||
Critical Chance | 1% | |||||
Resistance ignored | 1% | |||||
Combat Advantage damage | 1% | |||||
Hit Points | 2% | |||||
Damage Over Time (DoT) resistance | 1% | |||||
Area of Effect damage resistance | 1% | |||||
Deflection chance | 0.5% | |||||
Control Bonus | 1% | |||||
Control Resistance | 1% | |||||
Stamina Regeneration | 1% | |||||
Recharge Speed | 1% | |||||
Compagnon stat bonus | 1% |
Mechanic[]
- Unstoppable
- Useable at 50% or more Determination
- With grim resolve you break free from control effects, and steel yourself for the challenge ahead.
- While active, you are immune to control effects, your At-Will attacks are much faster but slightly weaker,you gain 10-20% of your max hit points as temporary hit points based on how much Determination you had, and you resist 25-50% of incoming damage based on how much Determination you had.
- Determination is built by taking damage or killing foes.
Class Features[]
- Destroyer
- Your huge swipes strikes deep, increasing your damage by 2% every time you hit more than 3 enemies with a single attack. Stacks up to 3 times. Rank 2: Damage: +1% per stack. Rank 3: Damage: +1% per stack.
- Bravery
- Increase your Deflect and Runspeed by 10%. Rank 2: Buff: +2,5%. Rank 3: Buff: +2,5%.
- Steadfast Determination
- Steadily gain Determination while in combat. Rank 2: Determination: +10%. Rank 3: Determination: +10%.
- Weapon Master
- You refine your mastery of great weapons, increasing your critical strike chance by 1.5% on every successive hit. Stacks up to 3 times. Rank 2: Stacks: +1. Rank 3: Stacks: +1
- Steel Blitz
- Become adept at fighting multiple targets, gaining a chance to deal an extra attack which increases based on how many enemies you hit. Rank 2: Damage: +12%. Rank 3: Damage +12%.
- Steel Defense
- After activating a daily power, become immune to damage for 3 seconds. Rank 2: Buff duration: +1s. Rank 3: Buff duration: +1s.
- Steel Grace
- Your skills with weaponry increase, allowing you to mitigate the duration of controlling effects by 10%. Rank 2: Buff: +10%. Rank 3: Buff + 10%.
Powers[]
Pts. Req. | Type | Paragon Path | Name | Range | CD | Effect |
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Utility | Sprint | Personal | Requires Stamina | Enhances your Run Speed allowing you to rush targets or avoid attacks. While Sprinting you temporarily ignore speed reducing effects.
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1 | At-Will | Sure Strike | 15' Range
5' Cylinder |
Swing your blade in a series of narrow slashes, followed by a powerful downward slam. Damage is slightly reduced for every target hit beyond the first. | ||
1 | At-Will | Reaping Strike | 15' Range
3' Cylinder |
Hold the button to prepare a powerful sweeping strike that grows in strength the longer you charge it up. While charging your swing, you gain more Determination from taking damage. | ||
20 | At-Will | Wicked Strike | 12' Range 290° Cone | Deals damage in a wide arc around you. The third hit deals additional damage, and damage overall is slightly reduced for every target you hit beyond the first.
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1 | Encounter | Not so Fast | Personal 15' Burst | 15s cooldown | Release a fast spinning slice to the legs of enemies around you, briefly Slowing them. | |
5 | Encounter | Restoring Strike | 15' Range
3' Cylinder |
15s cooldown | You slice through a single target in front of you with merciless satisfaction, Healing yourself based on damage dealt and restoring Stamina. | |
5 | Encounter | Mighty Leap | Personal 13' Burst | 16s cooldown | Leap to the target location, damaging those around the impact. | |
15 | Encounter | Takedown | 3' Cylinder | 15s cooldown | Smash into your foe with your hilt, knocking your target Prone. If you fail to hit, the cooldown is reduced. | |
20 | Encounter | Roar | 30' Range 45° Cone | 14s cooldown | Unleash a mighty battle roar in front of you, interrupting and pushing your opponents back, and building Determination for every target hit. | |
30 | Encounter | Daring Shout | 20' Burst | 18s cooldown | Release a mighty challenge that Marks, nearby enemies for a short period, building your Determination for every target hit, and increasing your Damage Resistance based on how powerful the targets are.
Marked foes have reduced Damage Resistance until they attack you. | |
35 | Encounter | Come and Get It | 30' Burst | 18s cooldown | Pull your enemies towards you in a massive area around you, then gain a flat damage buff to your next attack within 3 seconds. | |
45 | Encounter | Punishing Charge | 25' Range
4' Cylinder |
Rush forward, passing through enemies and striking them along the way.
This ability has 3 charges. | ||
45 | Encounter | Battle Fury | Personal | 22s cooldown | Increases your Atwill and Encounter damage as well as Action Point gain for brief period. In addition, when first activated your Stamina is refilled.
This power may be activated while moving. | |
50 | Encounter | Indomitable Battle Strike | 13' Range
3' Cylinder |
14s cooldown | Savagely strike your target to shows your other foes the fate that awaits them. After killing a target with this strike, you gain bonus Action Point, and nearby enemies are briefly Marked.
Marked targets take additonal physical damage until they attack you.
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1 | Daily | Spinning Strike | Personal
10' Burst |
Using the weight of your body against it, you swing the sword around you multiple times, cutting into foes around you, and increasing your Run Speed while active. | ||
10 | Daily | Avalanche of Steel | Personal 30' Burst | Leap into the air and come down with a crushing force that leaves your enemies Prone. | ||
10 | Daily | Slam | Personal | Smash the ground, causing the earth to temporarily shake beneath you, Slowing and damaging the enemies around you. | ||
40 | Daily | Savage Advance | Release a warcry that Pushes nearby enemies away, and then charge your target, slamming them Prone from the impact.
When close to your target, the warcry will Knock them away from you, then charge and stab them as they lay Prone. |
Paragon Path[]
Currently, the Swordmaster is the only Paragon Path available for Great Weapon Fighters.
Swordmaster[]
- Steel Blitz - Class Feature
- Become adept at fighting multiple targets, gaining a chance to deal an extra attack which increases based on how many enemies you hit.
- Steel Defense - Class Feature
- After activating a Daily power, become immune to damage for 3 seconds.
- Steel Grace - Class Feature
- Your skills with weaponry increase, allowing you to mitigate the duration of controlling effects by 10%.
Pts. Req. | Type | Paragon Path | Name | Range | CD | Effect |
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35 | At-Will | Swordmaster | Weapon Master's Strike | 12' Range 240' Cone | You attack with an expert strike that briefly reduces Damage Resistance against your At-Wills, and then quickly follows up with another attack from behind. Damage slightly reduced for every target hit beyond the first. | |
30 | Encounter | Swordmaster | Flourish | 17' Range 3' Cylinder | 14s cooldown | With masterful grace, Stun your opponent and stab them with blinding speed. |
50 | Daily | Swordmaster | Crescendo | 30 Range 4' Cylinder | Stun your enemy with a flurry of attacks, and then attack from many angles simultaneously to send them Prone. |
Feats[]
Heroic Feats[]
Feat Name | Points Allowed | Description | |
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Paragon Feats[]
Instigator Feats[]
The Instigator combines cunning and strength to harnesses the ferocity of battle into precision attacks and tatical maneuvers.
Feat Name | Points Allowed | Description | |
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Destroyer Feats[]
"The Destroyer is a torrent of unfettered rage and anger that deals a crushing amount of damage no foe is likely to survive." This description is by the devs, reality may be otherwise.
Feat Name | Points Allowed | Description | |
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Sentinel Feats[]
The Sentinel uses innate strength to entice the aggression of monster and mitigate blows that would otherwise devastate allies.
Feat Name | Points Allowed | Description | |
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Gear Sets[]
Gear sets for the Great Weapon Fighter are found on a separate page. Please view Great Weapon Fighter Sets for details.
Classes |
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Guerrier Offensif
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