Module: Maybe earlier than module 20
Category: Profession Asset
Tag: Rank 2
Rank 1
Binding: {{ {{{binding}}} }}
Quality: Common
Requires class: {{{class}}}
Requires race: {{{race}}}
Requires level: {{{level}}}
Item level: {{{ilevel}}}
{{{damage}}} Damage
Set Name: {{{set}}}
Use: {{{use}}}
Quest: [[{{{quest}}}]]
Sell value: Currency Icon Tiny Copper.png 8
Refinement point: Currency Icon Refinementpoints.png {{{valueRP}}}
Buy cost:

Armorers are Platesmithing Profession Assets that can be hired to perform tasks from levels 7-13 in order to raise the character's Platesmithing level and produce armor for the Guardian Fighter. They can also be added to certain tasks that offer optional Person asset slots improve the completion time for those tasks by 5%. This only works, however, when the Armorer is assigned to an Optional Asset Slot. No bonus is conferred when an Armorer is assigned to the Required Asset Slot.

At level 7, an Armorer can be acquired via a task that converts 4x Crafting Follower Hvyarmor Miner T1 01.png [Miner] to 1 Armorer. At level 13, 4 Armorers can be upgraded to Crafting Follower Hvyarmor Armorer T3 01.png [Assistant Platesmith], which is needed for Platesmithing tasks at higher levels.

Higher tiered personnel, such as the Crafting Follower Hvyarmor Armorer T3 01.png [Assistant Platesmith] can be used instead of Armorers for tasks that call for them.

Armorers may be traded between players and bought or sold on the Tarmalune Auction House.



Bonus: +5% Speed (in Optional Slot)

An asset used in common crafting tasks. Can be rewarded by tasks.

Rank 2, Rank 1, Person, Platesmithing
No Level Requirement
Currency Icon Tiny Copper.png 8
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