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Revision as of 21:17, 28 July 2021

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Bard
Abbreviation: BRD
Role: Healer
DPS
Ability Scores
Primary:
Secondary:
File:Class Icon Player Bard Selected.png

Bard (BRD) icon

Class Art Player Bard

Bard (BRD) artwork

Icon Build Player Bard

The Bard is a versatile adventurer, the bard commands the power of song to be a powerful healer or a stylish combatant. Regardless of their path, it is a bard’s ability to perform that determines how far they can go. Upon reaching level 11 bards may specialize in either healing or DPS.

Ability Scores

Initial score of Bard
Strength Constitution Dexterity Intelligence Wisdom Charisma
15 15 14 10 12 20
Statistic Effect of Ability Score on stat
Strength Constitution Dexterity Intelligence Wisdom Charisma
Stamina Regeneration 0.5%
Maximum Hit Points 0.5%
Critical Severity 0.5%
Control Bonus 0.5%
Control Resist 0.5%
Forte 0.5%
Physical Damage Boost 0.25%
Action Point Gain 0.25%
Movement Speed 0.25%
Magical Damage Boost 0.25%
Outgoing Healing 0.25%
Recharge Speed 0.25%

Powers

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
1
3
At-Will
Bard AtWill Reprise
Reprise
Range Melee
Arc 200°
0.4 Delivers a fourfold attack to enemies in a cone before you, dealing physical damage each hit.
Magnitude: 35
1
3
At-Will
Bard AtWill Fleche
Fleche
Range 80
0.6 Deal psychic damage to target enemy.
Magnitude: 180
1
4
Encounter
Bard Encounter Lunge
Lunge
Range 60'
0.25 18 Lunge at target enemy dealing physical damage.
Magnitude: 400
Added Effect: Stun
Duration: 1s
1
4
Encounter
Bard Encounter DancingLights
Dancing Lights
Range 80'
0.8 21 Deal psychic damage to target enemy.
Magnitude: 700
Added Effect: Daze
Duration: 3s
Added Effect: Decreases target's damage dealt by 5%.
Duration: 6s

Roll (BRD)/Tooltip

1
2
Skill
Icon Power Skill Thievery
Thievery You can see and disarm traps, preventing you from taking damage or getting stuck. You can also collect and sell artifacts from special thievery objects.
2
4
Encounter
Bard Encounter Flourish
Flourish
Range Self
0.9 18 Increases the damage bonus or healing potency of your next encounter power or song by 50%.
Duration: 9s

Activating any other encounter power or song reduces the cast time of this action for the next 4s.
2
6
Daily
Bard Daily Inspiration
Inspiration
Range Self
0.8 Grants you and the nearest party member within 15' immunity to most control effects, reduces damage taken by 15%, and increases damage bonus by 15%.
Duration: 12s
Added Effect: Heal over time
Heal Magnitude: 200
Duration: 12s
2
7
Mechanic
Bard Mechanic Perform
Perform
Range Self
0 Enter Performance Mode allowing for the activation of songs via a sequence of notes. The required inputs may be viewed in the tooltip of each song.

You must have at least 100 performance to begin. The Performance Gauge fills gradually over time and is depleted when you play a song.
2
7
Mechanic
Bard Mechanic EnhanceEncore
Free Perform
Range Self
0 Enter free perform mode and create songs. Must be out of combat.
2
17
Song
Bard Song Star
Blaze Flamenco
Range 30'
1.1 Deal fire damage to nearby enemies.
Magnitude: 350
Added Effect: Inreases the magnitude of your at-will and encounter actions by 20 and converts their damage type to fire.
Duration: 36s
Added Effect: Increases the damage bonus you and nearby allies by 2%. (sic)
Duration: 36s

Cancels other songs currently in effect.
3
5
Class Feature
Bard Classfeature RocknRoll
Soloist Increases damage bonus by 10% whenever there are no party members nearby.
5
4
Encounter
Bard Encounter Duet
Duet
Range 20'
0.7 16 Delivers a twofold attack to nearby enemies, dealing arcane damage each hit.
Magnitude: 230
Added Effect: Daze
Duration: 2s

If you hold a direction while initiating the power your character will launch in that direction.
5
17
Song
Bard Song MusicSong
Rejuvenating Carol
Range 80'
1.1 Apply a heal over time to self and all nearby allies.
Heal Magnitude: 200
Duration: 30s

Cancels other songs currently in effect.
6
5
Class Feature
Bard Classfeature Songward
Songward Whenever you are in Performance Mode, absorb 50% of incoming damage up to 20% of your total maximum hit points. This pool of hit points gradually regenerates when not in Performance Mode.

In addition for 6s after entering Performance Mode you are granted immunity to most effects. This effect may only occur once every 12s.
6
2
Skill
Campaign Boons Ravenloft 1 E Deathlydefiance
Harmonize Increases passive action point generation.
8
6
Daily
Bard Daily Encore
Encore
Range Self
0 Activate the last song you played without depleting your Performance Gauge,
9
5
Class Feature
Bard Classfeature MagicHand
Mystifying Strikes Your attacks now have a 5% chance to apply the effect Mystify to the target, dealing psychic damage over time.
Magnitude: 50
Duration: 12s

Whenever another player strikes a target affected by your Mystify the effect ends immediately and the mystified target takes psychic damage.
Magnitude: 400
Added Effect: The player who triggered the effect is healed.
Heal Magnitude: 400
9
5
Class Feature
Bard Classfeature SongAndSword
Sforzando Whenever you play a song in combat your damage and healing bonus is increased by 5%.
Duration: 10s
9
2
Skill
Campaign Boons Criticalseverity
Critical Tuning After playing a song that is not in a quick play slot, gain 10% Critical Severity for 10 seconds.
10
2
Skill
Campaign Boons PVP Icewind VanguardsResolve c2
Truly Inspired Whenever you play a song in combat, that is not in a quickplay slot, you will receive an inspiration based on your paragon path.

Songblade's Inspiration: Damage bonus: 10%
Minstrel's Inspiration: Healing bonus:10%
Duration: 10s

Paragon Path

Minstrel

Bard Minstrel

Abbreviation: BRD MI

Class Icon Player Secondary Minstrel Selected

A travelling songwriter and performer; the minstrel's call to adventure is a call for new material. Not just great to have around at the tavern, the minstrel spins ballads and carols on the battlefield that revitalize and strengthen their allies. The minstrel sings ballads that can heal, cleanse, and even make their allies more durable.
Choose Minstrel to play as a healer. Healers focus on keeping their teammates alive while their team keeps the attention of the enemy.

Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
11
3
At-Will
Class Icon Player Secondary Minstrel Selected
Bard AtWill Arpeggio
Arpeggio
Range Self
0 1 Heal target ally or self.
Heal Magnitude: 100
16
3
At-Will
Class Icon Player Secondary Minstrel Selected
Bard AtWill PhantasmalConcerto
Phantasmal Concerto
Range 30'
1.1 Channel to deal psychic damage to nearby enemies while moving at a reduced speed.
Magnitude: 70
11
4
Encounter
Class Icon Player Secondary Minstrel Selected
Bard Encounter Serenade
Serenade
Range Self
2 24 Tap briefly to Serenade your target, increasing the effectiveness of your heals on the target by 5%. This action does not trigger the cooldown of this power. This effect remains active until the target leaves the party, dies, or you cast Serenade again.

Hold down and release to increase the effectiveness of your heals on the target of your Serenade by an additional 50%.
Duration: 10s
15
4
Encounter
Class Icon Player Secondary Minstrel Selected
Bard Encounter PreparatoryPlay
Delayed Play
Range Self
1.5 12 The next song you play will be stored rather than take effect immediately.
Duration: 12s

Your song will be stored until you log out or change areas. You may trigger the effect of a stored song instantly by activating Delayed Play again.
17
4
Encounter
Class Icon Player Secondary Minstrel Selected
Bard Encounter Bassline
Bassline
Range Self
10 24 Channel to restore up to 200 performance while moving at a reduced speed.

Performance restored and cooldown are reduced if the power is cancelled early.
20
6
Daily
Class Icon Player Secondary Minstrel Selected
Bard Daily HeartSong
Curtain Call
Range 100'
0.8 Cancels all your song effects on nearby allies and grants added effects based on songs cancelled.
Blaze Flamenco: Restores 100 action points.
Rejuvenating Carol: 800 magnitude heal.
Warding Carol: Reduces damage taken by 10%.
Duration: 10s
Sheltering Etrude: 800 magnitude shield.
Duration: 20s
11
17
Song
Class Icon Player Secondary Minstrel Selected
Bard Song DefendersMinuet
Defender's Minuet
Range 100'
0.6 Instantly heal the nearby party member with the least hit points.
Heal Magnitude: 2000

Heals the party member affected by your Serenade instead if there is one.
12
17
Song
Class Icon Player Secondary Minstrel Selected
Bard Song WardingCarol
Warding Carol
Range 80'
1 Removes one negative condition from all nearby allies.
Added Effect: Continually removes negative effects.
Duration: 10s
14
17
Song
Class Icon Player Secondary Minstrel Selected
Bard Song AuroraFantasia
Aurora Fantasia
Range Self
1.1 Grants the effect of Aurora Fantasia, causing your attacks to deal additional psychic damage against all targets.
Magnitude: 25
Added Effect: Whenever you attack, heal nearby allies.
Heal Magnitude: 50

This effect may be maintained indefinitely while in combat, but performance is drained over time.

While under the effect of Aurora Fantasia, Perform changes to Aurora Finale. Aurora Finale ends the effect of Aurora Fantasia and deals psychic damage to nearby enemies.
Magnitude: 400
Added Effect: Heal nearby allies.
Heal Magnitude: 400
The song can only be played while in combat.
16
17
Song
Class Icon Player Secondary Minstrel Selected
Bard Song ShelteringEtude
Sheltering Etude
Range 80'
1 Grants self and all nearby party members the effect of Sheltering Etude, restoring HP when their health falls below 50% or upon expiration.
Heal Magnitude: 600
Duration: 60s

If a target is already under the effect of Sheltering Etude, the effect will apply its heal and end immediately as the new effect is applied.
20
17
Song
Class Icon Player Secondary Minstrel Selected
Bard Song ReprisedCarol Enhance
Reprised Carol: Enhance
Range 80'
1 Requires Gambler feat.

Cannot be put into a quick play slot.

Consumes all stacks of Gambler's Delight and has a chance to grant one of the following effects.
Strength of the effect is based on the number of Gambler's Delight stacks.

Critical Severity Bonus: 2%
Mitigation Bonus: 2%
Recharge Speed: 2%
Duration: 15s

If none of these effects is applied then a heal over time will be applied to self and all nearby allies.
Heal Magnitude: 100
Duration: 15s

Reprised Carol: Recover/Tooltip

13
5
Class Feature
Class Icon Player Secondary Minstrel Selected
Bard Classfeature Music
Arpeggio Fortissimo Reduces the magnitude of Arpeggio to 100, increases the performance cost to 60, and extends the area of effect from a single ally to allies within 40'.
15
5
Class Feature
Class Icon Player Secondary Minstrel Selected
Bard Classfeature WalkingSong
Vamos Alla! Blaze Flamenco now increases the running speed of all affected by 10%. This effect expands to 20% when outside of combat.
17
5
Class Feature
Class Icon Player Secondary Minstrel Selected
Bard Classfeature Tuning
Play it Back Aurora Fantasia's maintained cost reduced by 10. Aurora Finale has a 20% chance to fire a second time.
19
5
Class Feature
Class Icon Player Secondary Minstrel Selected
Bard Classfeature StarrySky
Starstruck Whenever a teammate is healed by Rejuvenating Carol while it is not in a quickplay slot, there is a chance that they become starstruck.

Starstruck Effect: Heals the affected player when they do certain things depending on their role.
DPS: Heal on critical damage.
Tank: Heal on critical damage taken.
Healer: Heal on critical heal.
Duration: 10s

This does not affect other bards.
11
7
Mechanic
Class Icon Player Secondary Minstrel Selected
Bard Mechanic TheGiftofSong
The Gift of Song Increases your Performance Gauge maximum to 1000. Reduces threat generated by your healing spells. Songs no longer cancel the effect of other songs.
11
7
Mechanic
Class Icon Player Secondary Minstrel Selected
Bard Mechanic AlltheWorldsAStage
Natural Talents Unlocks an additional quick play slot.

Musician's Forte/Tooltip Crescendo/Tooltip

12
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats MusicQuiet
Diminuendo The magnitude of Arpeggio is increased to 500. For every 1s you are channeling Arpeggio, magnitude is decreased by 50 to a minimum magnitude of 250.

When used with Arpeggio Fortissimo the magnitude is increased to 200 and decreased by 20 to a minimum magnitude of 100.

This effect resets 5s after you stop channeling Arpeggio.
14
8
Feat
Class Icon Player Secondary Minstrel Selected
Feat Archer Seeker
Art of War Expands the effect of the final strike of Fleche to hit all enemies within 15' of the target. This final hit now deals an additional 150 magnitude damage against the primary target and costs 40 performance. The final hit now applies a stack of Art of War.

Art of War Effect: Converts to Dancing Lights Enhanced after reaching 3 stacks.
Duration: 30s

Dancing Lights Enhanced: Expands the area of effect of your next Dancing Lights to all enemies within 20' of the target and increases damage against the primary target by 500 magnitude.
14
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats Battlefervor
Rhapsody at Arms Increases damage bonus by 1% and reduces damage taken by 1% for every song you are affected by.
16
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats Alley
Vamp Whenever you play a song in combat there is a 20% chance to gain the effect of Vamp.

Vamp Effect: Activating Delayed Play will not clear the stored song.
Duration: 20s
16
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats HolyHands
Sudden Muse Every 3s you are engaged in combat there is a 10% chance to gain the effect of Healer's Muse, Warden's Muse, or Fighter's Muse.

Healer's Muse Effect: The next time you play Defender's Minuet or Sheltering Etrude the magnitude of the heal effect is increased by 25%.
Duration: 20s

Warden's Muse Effect: The next time you play Rejuvenating Carol or Warding Carol the duration of the effect is increased by 100%.
Duration: 20s

Fighter's Muse Effect: The next time you play Blaze Flamenco or Aurora Fantasia it will not cost any performance.
Duration: 20s

This effect may not occur more than once every 20s. Only one effect may trigger at a time.
18
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats Divineattunement
Desperate Finale Whenever your Performance Gauge drops below 200, restore 600 Performance imediately.

This effect may only occur once every 360s.
18
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats Pianissimo
Pianissimo Reduce the cost of Rejuvenating Carol to 100 and the magnitude to 80.

Reduces the cost of Defender's Minuet to 120 and the magnitude to 1600.

Reduces the cost of Sheltering Etude to 150 and the magnitude to 480.

The magnitude of these songs is not reduced when activating them via Encore.
20
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats Storyteller
Storyteller Whenever you play a song, that is not in a quickplay slot, grant Storyteller's Boon to party members within 50'. Effect varies by role and stacks up to 3 times.
DPS: Increases damage bonus by 5%.
Tank: Decreases damage taken by 5%.
Healer: Increases outgoing healing by 5%.
Duration: 15s
20
8
Feat
Class Icon Player Secondary Minstrel Selected
Icons Feats Dice
Gambler While in combat, whenever you play Sheltering Etrude, Defender's Minuet, or Rejuvenating Carol and they are not in a quickplay slot, gain a stack of Gambler's Delight.

Gambler's Delight Effect: Allows the execution of reprised carols.
Duration: 15s

If this effect times out self and all nearby allies receive a heal
Heal Magnitude: 100

Reprised Carols: Applies one of 3 group buffs whose strength is based on the number of Gambler's Delight stacks. The possible buffs depend on the carol used.

Songblade

Bard Songblade

Abbreviation: BRD SB

A DPS role that focuses on supplementing the groups power while performing visually stylish moves. The swashbuckling songblade is as much a master fencer as a master musician. The songblade complimeents their swordplay with a variety of magic for a fighting style as versatile as it is flamboyant.
Choose Songblade to specialize in DPS. DPS are damage dealers who focus on dispatching foes while their party members keep the enemy's attention.

Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect

Con Moto/Tooltip

16
3
At-Will
Class Icon Player Secondary Swashbuckler Selected
Bard AtWill Stacatto
Staccato
Range Melee
0.35 Delivers a multi-hit attack to target enemy, dealing physical damage each hit.
Magnitude: 80
11
4
Encounter
Class Icon Player Secondary Swashbuckler Selected
Bard Encounter AdLibitum
Ad Libitum
Range Melee
0.35 16 Deal physical damage to target enemy.
Magnitude: 400
Added Effect: 50% chance to allow you to use this ability again immediately. This effect may not trigger more than three times.
16
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats ExemplarsHaste
A Due The nearest party member within 20' is granted the effect of A Due, increasing damage bonus by 10%, decreasing damage taken by 10%, and increasing outgoing healing by 10%.

Effect ends when the party member moves our of range, or the effect moves to a closer party member.
17
4
Encounter
Class Icon Player Secondary Swashbuckler Selected
Bard Encounter VoltiSubito
Volti Subito
Range 34'
0.9 16 Rush forward dealing physical damage to enemies in a path before you.
Magnitude: 200

This ability may be executed twice more in rapid succession within 6s.

Lore/Tooltip

11
17
Song
Bard Song Lute
Tailwind Mambo
Range 80'
1.1 Deal projectile damage to enemies in a line before you.
Magnitude: 350
Added Effect: Increases the magnitude of you at-will and encounter actions by 20 and converts their damage type to projectile.
Duration: 72s
Added Effect: Increases the damage bonus of you and nearby allies by 2% and an additional 2% for projectile damage.
Duration: 72s

Cancels other songs currently in effect.
12
17
Song
Class Icon Player Secondary Swashbuckler Selected
Bard Song Sword
Steel March
Range 40'
1.1 Deal physical damage to enemies in a cone before you.
Magnitude: 350
Added Effect: Increases the magnitude of your at-will and encounter actions by 20 and converts their damage type to physical.
Duration: 72s
Added Effect: Increases the damage dealt by nearby allies by 2% and an additional 2% for physical damage.
Duration: 72s

Cancels other songs currently in effect.
14
17
Song
Class Icon Player Secondary Swashbuckler Selected
Bard Song Witch
Ballad of the Witch
Range Self
1.1 Grants the effect of Ballad of the Witch, causing your at-wills, encounters, and dailies to deal additional arcane damage against all targets.
Magnitude: 40
Duration: 20s

While under the effect of Ballad of the Witch, Perform changes to Witch's Finale. Witch's Finale deals arcane damage to nearby enemies.
Magnitude: 400
Added Effect: Cancels ballad of the Witch.

This song can only be played while in combat.
This song cancels when you leave combat and is not cancelled by other songs.
16
17
Song
Class Icon Player Secondary Swashbuckler Selected
Bard Song Wings
Ballad of the Hero
Range Self
1.1 Grants the effect of Ballad of the Hero, causing your at-wills, encounters, and dailies to deal additional radiant damage against the primary target.
Magnitude: 100
Duration: 20s

While under the effect of Ballad of the Hero, Perform changes to Heros Finale. Hero's Finale deals radiant damage to the target.
Magnitude: 800
Added Effect: Cancels Ballad of the Hero

This song can only be played while in combat.
This song cancels when you leave combat and is not cancelled by other songs.
13
5
Class Feature
Class Icon Player Secondary Swashbuckler Selected
Bard Classfeature Parrying
Advancing Parry Reprise, Flourish, and Volti Subito now increase you deflect chance by 25%.
Duration: 2s
15
5
Class Feature
Class Icon Player Secondary Swashbuckler Selected
Bard Classfeature Lunge
Advancing Blade The final hit of your at-will attacks now grant the effect of Advancing Blade, increasing damage bonus by 1%. This effect may stack up to 5 times.

Masterful/Tooltip

19
5
Class Feature
Class Icon Player Secondary Swashbuckler Selected
Bard Classfeature Music
Musician's Flow 50% chance to reduce the cost of a song by 50% when the song cast is not in a quickplay slot.
11
7
Mechanic
Class Icon Player Secondary Swashbuckler Selected
Bard Mechanic AlltheWorldsAStage
All the World's a Stage Increases your Performance Gauge maximum by 50. Extends the duration of most songs to 72s. Increases Performance Regen.
11
7
Mechanic
Class Icon Player Secondary Swashbuckler Selected
Bard Mechanic BattleHarmony
Battle Harmony Songs which grant a damage bonus now grant an additional damage bonus to party members whose damage matches the type of the song.

Bladesinger's Forte/Tooltip

12
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Greaterdivinepower
Backup Performer When not in a quickplay slot, Rejuvenating Carol becomes Reinvigorating Carol.

Instantly heal nearby party members.
Magnitude: 1200
Added Effect: Restores 100 mana (divinity/soulweave/performance) to any healers and does not cancel other songs.

Reverts back to Rejuvenating Carol for 30s afterwards.
12
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Forceofwill
Voice Throw Whenever you play a song that is not in a quickplay slot and a tank is in range, your attacks grant 50% of the threat they generate to that tank.
Duration: 10s
14
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Scythingblades
Battlefield Ostinato Your single target at-will attacks now grant the effect of Ostinato Vivo, increasing the damage dealt by your area of effect at-will attacks 20%.
Duration: 12s

Your area of effect at-will attacks now grant the effect of Ostinato Bellicoso, increasing the damage dealt by your single target at-will attacks by 20%.
Duration: 12s
14
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Unrestrainedchaos
Elemental Medley Con Fuoco, Con Moto, and Con Brio now grant the effect of Elemental Medley, increasing the damage bonus of your elemental songs on your attacks by 10 magnitude.
Duration: 60s

This effect may stack up to 3 times while in combat but cannot be reapplied by the same at-will until the effect dissipates.
16
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Seethingknives
Ballad Colla Voce When not in a quickplay slot and you play Ballad of the Hero or Ballad of the Witch, nearby party members are granted the effect of Colla Voce, granting a bonus based on their combat role.
DPS: Increases damage bonus by 5%.
Tank: Decreases damage taken by 5%.
Healer: Increases outgoing healing by 5%.
Duration: 15s

Effect ends upon activating Hero's Finale or Witch's Finale
16
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats ExemplarsHaste
A Due The nearest party member within 20' is granted the effect of A Due, increasing damage bonus by 10%, decreasing damage taken by 10%, and increasing outgoing healing by 10%.

Effect ends when the party member moves our of range, or the effect moves to a closer party member.
18
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Instigatorsvengeance
Redoublement Allows for the execution of other encounters between strikes of ad libitum and volti subito. Increases damage bonus of encounters by 10% in this window.
18
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Martialmastery
Martial Performance When not in a quickplay slot, whenever you damage an enemy with the initial activation of Blaze Flamenco, Tailwind Mambo, or Steel March the damage bonus added to your attacks is increased by 10 magnitude for the duration of the song effect.
20
8
Feat
Class Icon Player Secondary Swashbuckler Selected
Icons Feats Flip
Performer Your at-will and encounter powers now have a chance to make one of your encounter powers at random able to be activated regardless of whether it is on cooldown or not. This "improvised" version is slightly weaker, and does not trigger or affect the cooldown of the actual encounter power.

Every time you improvise you gain a stack of "Playing to the Audience." When you reach 30 stacks, the daily "Encore" switches to "Grandstand." Grandstands doubles the damage or healing of the triggered song. Does not affect finale damage for Ballad of the Hero or Ballad of the Witch. Using grandstand resets your stacks.

Lore Master/Tooltip

Equipments

External Links