Break the Spirit
Module: | Maybe earlier than module 16 |
---|---|
Class: | Devoted Cleric |
Minimum Power Points: |
45 |
Power Type: | Encounter Power |
Damage type: | Radiant Damage |
Range: | 80' range |
Cooldown: | 12s |
Description: | Deal radiant damage over time to target enemy for 5 seconds, reduce the target's damage dealt by 20% for 5 seconds, and reduce your threat with the target. Empowered Bonus: Consume all stacks of empowered, increasing the damage dealt by allies within 50' by 7% for 8 seconds per stack. Divine Break the Spirit: Deal damage to target enemy and stun them for 3 seconds. |
Break the Spirit is an Encounter power usable by Devoted Clerics. It is available to them after spending 45 power points.
Tooltip[]
Break the Spirit
Encounter
80' range
12s cooldown
80' range
12s cooldown
Radiant Damage
Deal radiant damage over time to target enemy for 5 seconds, reduce the target's damage dealt by 20% for 5 seconds, and reduce your threat with the target.
Empowered Bonus: Consume all stacks of empowered, increasing the damage dealt by allies within 50' by 7% for 8 seconds per stack.
Divine Break the Spirit: Deal damage to target enemy and stun them for 3 seconds.
Empowered Bonus: Consume all stacks of empowered, increasing the damage dealt by allies within 50' by 7% for 8 seconds per stack.
Divine Break the Spirit: Deal damage to target enemy and stun them for 3 seconds.
Rank 2
- Damage: +10%
Enemy Damage Dealt: -10%
Rank 3
- Damage: +10%
Enemy Damage Dealt: -10%
Rank 4
- Damage: +10%
Enemy Damage Dealt: -10%
Divinity Effects[]
Break their spirit completely, briefly Stunning them for 3 seconds. Subsequent applications of this Stun have their duration reduced by 1 second for each application.
Empowered[]
Break the Spirit now consumes all stacks of Empowered to grant nearby allies Bolstered Spirit, which increases their Damage by 10% per stack consumed and lasts 8 seconds.
Affecting Feats[]
Additional Notes[]
- The damage ticks every 1.5 seconds, 5 times (7.5s total debuff time)
- In the divine version, the target is Stunned first for .5s before getting slowed.
- Total debuffs are 30% damage debuff, 3 second slow (divine version).