Chains of Blazing Light
Module: | Maybe earlier than module 16 |
---|---|
Class: | Devoted Cleric |
Minimum Power Points: |
15 |
Power Type: | Encounter Power |
Damage type: | Radiant Damage |
Range: | Personal |
Area of Effect: | 1' Burst |
Cooldown: | 16s |
Description: | Create a 12' chained area at the target location for 20 seconds. When an enemy enters the area all enemies in the area are dealt radiant damage and immobilized for 3 seconds. Empowered Bonus: Consume all stacks of empowered, dealing an additional 15% damage and increasing the duration of the immobilize by 2 seconds per stack. (PvP: Consume all stacks of empowered, dealing an additional 15% damage and increasing the duration of the immobilize by 1 seconds per stack.) Divine Chains of Blazing Light: Create a 12' chained area at the target location for 20 seconds. When an enemy enters the area all enemies in the area are dealt damage and immobilized for 1 seconds. Up to 3 zones may be created at one time. |
Chains of Blazing Light is an Encounter power usable by Devoted Clerics. It is available to them after spending 15 power points.
Tooltip[]
Chains of Blazing Light
Encounter
Personal
1' Burst
16s cooldown
Personal
1' Burst
16s cooldown
Radiant Damage
Create a 12' chained area at the target location for 20 seconds. When an enemy enters the area all enemies in the area are dealt radiant damage and immobilized for 3 seconds.
Empowered Bonus: Consume all stacks of empowered, dealing an additional 15% damage and increasing the duration of the immobilize by 2 seconds per stack. (PvP: Consume all stacks of empowered, dealing an additional 15% damage and increasing the duration of the immobilize by 1 seconds per stack.)
Divine Chains of Blazing Light: Create a 12' chained area at the target location for 20 seconds. When an enemy enters the area all enemies in the area are dealt damage and immobilized for 1 seconds. Up to 3 zones may be created at one time.
Empowered Bonus: Consume all stacks of empowered, dealing an additional 15% damage and increasing the duration of the immobilize by 2 seconds per stack. (PvP: Consume all stacks of empowered, dealing an additional 15% damage and increasing the duration of the immobilize by 1 seconds per stack.)
Divine Chains of Blazing Light: Create a 12' chained area at the target location for 20 seconds. When an enemy enters the area all enemies in the area are dealt damage and immobilized for 1 seconds. Up to 3 zones may be created at one time.
Rank 2
- Damage: +10%
Area Duration: +5s
Rank 3
- Damage: +10%
Area Duration: +5s
Rank 4
- Damage: +10%
Area Duration: +5s
Divinity Effects[]
Now instantly marks location, where chains of fiery light Immobilize foes for 1 second. Up to 3 of these marks may be active at a time.
Empowered[]
When Chains of Blazing Light strikes a foe it consumes all stacks of Empowered to increase the Immobilize duration by 2 seconds and Damage by 15% per stack consumed.
Affecting Feats[]
Additional Notes[]
- Chains of Blazing Light has an 80' cast range and a 10' trap radius. (The 1' in the tooltip is misleading.)
- Immobilize duration is 2 seconds.
- Trap duration is 15 seconds at rank 3.
- The trap detonates immediately once an enemy steps on the marked area. Upon detonation, up to five enemies within the marked area (and slightly beyond it) are damaged and rooted.
- If the trap detonates on at least one enemy, the cleric gains ~50% of a pip of divine power.
- Unlike for most Devoted Cleric powers, this divine power gain happens even if Chains of Blazing Light was cast from divine mode, allowing the encounter to partially "pay for itself."