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Revision as of 00:56, 27 July 2021

A character class is a primary definition of what the player character can do in the Neverwinter. It originates from an origin source and defines what roles in combat will the character play. It also specifies the skills of the Player Character.

Classes rely on various power sources: Arcane (magic), Divine (power from a deity), Martial (one's own physical prowess) or Primal (power from nature spirits).

Every class has a defined primary role, and some have a secondary role: depending on class, a player character may have one of the four roles as its Primary role - though it will not stop the Player Character to chose a secondary or tertiary role.

Roles

Current Information

DPS
DPS specialize in mobility and damage output. These combatants focus on disposing threats as quickly as possible by doing as much damage as they can, as quickly as they can, without enemies retaliating.
Tank
Tanks take a lot of damage, mark targets and protect the rest of the party. If enemies they target try to attack another member of the party the tank will attack to stun, damage or taunt enemies to protect their companions.
Healer
Healer powers support the party's success either by healing damage taken, preventing damage from being taken.

Information before module 16

Defender
Defenders take a lot of damage, mark targets and protect the rest of the party. If enemies they target try to attack another member of the party the defender will attack to stun, damage or taunt enemies to protect their companions.
Leader
Leaders are healers, buffers and debuffers. Their powers support the party's success either by healing damage taken, preventing damage from being taken or increasing the damage enemies take.
Controller
Controllers influence fights by controlling either the field of battle or targets directly. Their role is to ensure threats are minimized or handled efficiently.
Striker
Strikers specialize in mobility and damage output. These combatants focus on disposing threats as quickly as possible by doing as much damage as they can, as quickly as they can, without enemies retaliating.

Playable classes

Current Information

Class Icon Player Greatweapon Selected

Barbarian

Tank / DPS

Primary

Strength

Secondary
Constitution
Dexterity
Class Icon Player Devoted Selected

Cleric

DPS / Healer

Primary

Wisdom

Secondary
Intelligence
Charisma
Class Icon Player Guardian Selected

Fighter

Tank / DPS

Primary

Constitution

Secondary
Strength
Dexterity
Class Icon Player Paladin Selected

Paladin

Healer / Tank

Primary

Constitution

Secondary
Wisdom
Charisma

Bard

Healer / DPS

Primary

Charisma

Secondary
ToDetermine
ToDetermine
Class Icon Player Archer Selected

Ranger

DPS

Primary

Dexterity

Secondary
Wisdom
Strength
Class Icon Player Rogue Trickster Selected

Rogue

DPS

Primary

Dexterity

Secondary
Strength
Charisma
Class Icon Player Scourge Selected

Warlock

DPS / Healer

Primary

Charisma

Secondary
Constitution
Intelligence
Class Icon Player Controller Selected

Wizard

DPS

Primary

Intelligence

Secondary
Wisdom
Charisma

Information before module 21

Class Icon Player Controller Selected

Control Wizard

Controller / Striker

Primary

Intelligence

Secondary
Wisdom
Charisma
Class Icon Player Devoted Selected

Devoted Cleric

Leader / Controller

Primary

Wisdom

Secondary
Strength
Charisma
Class Icon Player Greatweapon Selected

Great Weapon Fighter

Striker / Defender

Primary

Strength

Secondary
Constitution
Dexterity
Class Icon Player Guardian Selected

Guardian Fighter

Defender / Controller

Primary

Constitution

Secondary
Strength
Dexterity
Class Icon Player Archer Selected

Hunter Ranger

Striker / Controller

Primary

Dexterity

Secondary
Wisdom
Strength

Bard

Leader / Controller

Primary

Charisma

Secondary
ToDetermine
ToDetermine
Class Icon Player Paladin Selected

Oathbound Paladin

Defender / Leader

Primary

Constitution

Secondary
Wisdom
Charisma
Class Icon Player Scourge Selected

Scourge Warlock

Striker / Leader

Primary

Charisma

Secondary
Constitution
Intelligence
Class Icon Player Rogue Trickster Selected

Trickster Rogue

Striker / Controller

Primary

Dexterity

Secondary
Strength
Charisma

Ability Scores and Stats

Initial score by Class
Class Strength Constitution Dexterity Intelligence Wisdom Charisma
Icon Build Player Greatweapon[Barbarian] 20 16 16 10 12 12
Icon Build Player Devoted[Cleric] 12 12 12 17 18 15
Icon Build Player Guardian[Fighter] 18 18 16 10 12 12
Icon Build Player Paladin[Paladin] 10 14 12 14 16 20
Icon Build Player Archer[Ranger] 18 14 18 12 10 14
Icon Build Player Trickster[Rogue] 15 15 20 10 12 14
Icon Build Player Scourge[Warlock] 10 16 14 18 10 18
Icon Build Player Controller[Wizard] 10 12 14 20 16 14
Bard
[Bard]
15 15 14 10 12 20
Statistic Effect of Ability Score on stat
Strength Constitution Dexterity Intelligence Wisdom Charisma
Stamina Regeneration 0.5%
Maximum Hit Points 0.5%
Critical Severity 0.5%
Control Bonus 0.5%
Control Resist 0.5%
Companion Influence 0.5%
Physical Damage Boost 0.25%
Action Point Gain 0.25%
Movement Speed 0.25%
Magical Damage Boost 0.25%
Outgoing Healing 0.25%
Recharge Speed 0.25%
Initial stats by Class
Class StG MHP CrS CtB CtR CpI PDB APG Mvm MDB OGH RcS
Icon Build Player Greatweapon[Barbarian] 9% 7% 7% 4% 5% 5% 4.5% 3.5% 3.5% 2% 2.5% 2.5%
Icon Build Player Devoted[Cleric] 5% 5% 5% 7.5% 8% 6.5% 2.5% 2.5% 2.5% 3.75% 4% 3.25%
Icon Build Player Guardian[Fighter] 8% 8% 7% 4% 5% 5% 4% 4% 3.5% 2% 2.5% 2.5%
Icon Build Player Paladin[Paladin] 4% 6% 5% 6% 7% 9% 2% 3% 2.5% 3% 3.5% 4.5%
Icon Build Player Archer[Ranger] 8% 6% 8% 5% 4% 6% 4% 3% 4% 2.5% 2% 3%
Icon Build Player Trickster[Rogue] 6.5% 6.5% 9% 4% 5% 6% 3.25% 3.25% 4.5% 2% 2.5% 3%
Icon Build Player Scourge[Warlock] 4% 7% 6% 8% 4% 8% 2% 3.5% 3% 4% 2% 4%
Icon Build Player Controller[Wizard] 4% 5% 6% 9% 7% 6% 2% 2.5% 3% 4.5% 3.5% 3%

See also