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Conduit of Ice
Module: Maybe earlier than module 16
Class: Control Wizard
Paragon Path: [[{{{paragonpath}}}]]
Unlocks: Unlocks at level {{{level}}}
Minimum
Power Points:
5
Tier: 2
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Cold Damage: {{{damage}}}
Damage type: Cold Damage
Healing: {{{heal}}}
Range: 80' range
Area of Effect: {{{aoe}}}
Cooldown: 13s
Description: Turn target enemy into a conduit for an icy storm, dealing damage to them and enemies around them for the next 6 seconds.

Damage is increased by 5% for every stack of Chill, and those effects are constantly refreshed.

Spell Mastery: Now adds a Chill effect to targets hit by Conduit of Ice, and increases the size of the area effect by 5'.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Wizard Encounter Conduitofice

The Conduit of Ice is a Control Wizard Encounter power available after 5 Power Points spent.

Tooltip[]

Conduit of Ice
Encounter
80' range
13s cooldown
Cold Damage

Turn target enemy into a conduit for an icy storm, dealing damage to them and enemies around them for the next 6 seconds.

Damage is increased by 5% for every stack of Chill, and those effects are constantly refreshed.

Spell Mastery: Now adds a Chill effect to targets hit by Conduit of Ice, and increases the size of the area effect by 5'.

Rank 2
Damage: +10%

Rank 3

Damage: +10%

Rank 4

Damage: +10%


Notes[]

  • Conduit of Ice lasts about 6 seconds.
  • Misc Book 01 Tome[Spell Mastery] on Conduit of Ice will add a Wizard Skill Chill[Chill] every time the spell deals damage, leading to multiple stacks of Wizard Skill Chill[Chill] over the course of the spell.
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