Conduit of Ice
Module: | Maybe earlier than module 16 |
---|---|
Class: | Control Wizard |
Minimum Power Points: |
5 |
Power Type: | Encounter Power |
Damage type: | Cold Damage |
Range: | 80' range |
Cooldown: | 13s |
Description: | Turn target enemy into a conduit for an icy storm, dealing damage to them and enemies around them for the next 6 seconds. Damage is increased by 5% for every stack of Chill, and those effects are constantly refreshed. Spell Mastery: Now adds a Chill effect to targets hit by Conduit of Ice, and increases the size of the area effect by 5'. |
The Conduit of Ice is a Control Wizard Encounter power available after 5 Power Points spent.
Tooltip[]
Conduit of Ice
Encounter
80' range
13s cooldown
80' range
13s cooldown
Cold Damage
Turn target enemy into a conduit for an icy storm, dealing damage to them and enemies around them for the next 6 seconds.
Damage is increased by 5% for every stack of Chill, and those effects are constantly refreshed.
Spell Mastery: Now adds a Chill effect to targets hit by Conduit of Ice, and increases the size of the area effect by 5'.
Damage is increased by 5% for every stack of Chill, and those effects are constantly refreshed.
Spell Mastery: Now adds a Chill effect to targets hit by Conduit of Ice, and increases the size of the area effect by 5'.
Rank 2
- Damage: +10%
Rank 3
- Damage: +10%
Rank 4
- Damage: +10%
Notes[]
- Conduit of Ice lasts about 6 seconds.
- [Spell Mastery] on Conduit of Ice will add a [Chill] every time the spell deals damage, leading to multiple stacks of [Chill] over the course of the spell.