Dexterity
Dexterity (DEX) measures hand-eye coordination, agility, reflexes, and balance.
Dexterity is an Ability Score that measures hand-eye coordination, agility, reflexes, and balance.
| Statistic | Effect of Ability Score on stat | |||||
|---|---|---|---|---|---|---|
| Strength | Constitution | Dexterity | Intelligence | Wisdom | Charisma | |
| Critical Severity | 0.5% | |||||
| Movement Speed | 0.25% | |||||
Class effects[]
This information is before module 16.
| Class | Importance | Effect per point over 10 | |||
|---|---|---|---|---|---|
| Critical Chance | Resistance ignored | Area of Effect damage resistance | Deflection chance | ||
| Guardian Fighter | Secondary | 1% | 1% | 0.5% | |
| Great Weapon Fighter | Secondary | 1% | 1% | 0.5% | |
| Devoted Cleric | 1% | 0.5% | |||
| Trickster Rogue | Primary | 1% | 1% | 0.5% | |
| Control Wizard | 2% | 0.75% | |||
| Hunter Ranger | Primary | 1% | 0.5% | ||
| Scourge Warlock | 1% | 0.5% | |||
| Oathbound Paladin | 1% | 0.5% | |||
| Ability Scores |
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