Divine Glow
Module: | Maybe earlier than module 16 |
---|---|
Class: | Devoted Cleric |
Minimum Power Points: |
45 |
Power Type: | Encounter Power |
Damage type: | Radiant Damage |
Range: | Personal |
Area of Effect: | 10' Burst |
Cooldown: | 16s |
Description: | Deal radiant damage to enemies at the target location and increase each target's damage taken by 10% for 8 seconds. Heal allies at the target location, apply a heal over time to, and decrease each target's damage taken by 10% for 8 seconds. Empowered Bonus: Consume all stacks of empowered, increasing the radius of the effect by 5' and increasing the duration of the effect by 2 seconds per stack. Brilliant Divine Glow: Deal damage to enemies at the target location and reduce their damage dealt by 5% for 8 seconds. Heal allies at the target location and increase their damage dealt by 5% for 8 seconds. |
Divine Glow is an Encounter power usable by Devoted Clerics. It is available to them after spending 45 power points.
Tooltip[]
Divine Glow
Encounter
Personal
10' Burst
16s cooldown
Personal
10' Burst
16s cooldown
Radiant Damage
Deal radiant damage to enemies at the target location and increase each target's damage taken by 10% for 8 seconds. Heal allies at the target location, apply a heal over time to, and decrease each target's damage taken by 10% for 8 seconds.
Empowered Bonus: Consume all stacks of empowered, increasing the radius of the effect by 5' and increasing the duration of the effect by 2 seconds per stack.
Brilliant Divine Glow: Deal damage to enemies at the target location and reduce their damage dealt by 5% for 8 seconds. Heal allies at the target location and increase their damage dealt by 5% for 8 seconds.
Empowered Bonus: Consume all stacks of empowered, increasing the radius of the effect by 5' and increasing the duration of the effect by 2 seconds per stack.
Brilliant Divine Glow: Deal damage to enemies at the target location and reduce their damage dealt by 5% for 8 seconds. Heal allies at the target location and increase their damage dealt by 5% for 8 seconds.
Rank 2
- Damage: +10%
Heal: +10%
Damage Taken: -2.5%
Enemy Damage Taken: +2.5%
Brilliant Divine Glow
Damage Dealt: +2.5%
Enemy Damage Dealt: -2.5%
Rank 3
- Damage: +10%
Heal: +10%
Damage Taken: -2.5%
Enemy Damage Taken: +2.5%
Brilliant Divine Glow
Damage Dealt: +2.5%
Enemy Damage Dealt: -2.5%
Rank 4
- Damage: +10%
Heal: +10%
Damage Taken: -2.5%
Enemy Damage Taken: +2.5%
Brilliant Divine Glow
Damage Dealt: +2.5%
Enemy Damage Dealt: -2.5%
Divinity Effects[]
Deal damage to foes at target location, reducing their Damage by 5% for 6 seconds, stacking up to 3 times. Allies are Healed and gain 5% increased Damage, stacking up to 3 times.
Empowered[]
Divine Glow now consumes all stacks of Empowered to increase the effect radius of Divine Glow by 5' per stack and increase the duration of the Buff and Debuff by 2 seconds per stack.
Affecting Feats[]
Additional Notes[]
- Divine Glow has an 80' cast range and a 10' AoE.
- The duration of the mitigation debuff is 9 seconds.
- The duration of the damage buff (gained during divine mode) is 10 seconds.
- Casting the divine mode version of Divine Glow on only friendly targets while in combat will generate ~38% of a pip of divine power, allowing the power to partially "pay for itself."
- The "hidden" divinity gain does not occur at all if the spell damages one or more enemies.
- The "hidden" divinity gain works regardless of whether or not [Divine Fortune] is slotted as a class feature.
- The Damage Resist buff is also increased by +2.5% per rank.