Dungeoneering
Module: | Maybe earlier than module 16 |
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Class: | Great Weapon Fighter Guardian Fighter |
Power Type: | Skill |
Range: | Personal |
Description: | You can detect secret doors and triggers, see traps, and collect artifacts to sell. |
Tooltip[]
Dungeoneering
Skill
Personal
Personal
You can detect secret doors and triggers, see traps, and collect artifacts to sell.
The Dungeoneering Skill is a Great Weapon Fighter and Guardian Fighter class Skill that allows the looting Dungeoneering Skill Nodes at a %100 success rate. Using a [Dungeoneering Kit] gives the other classes the ability to loot Dungeoneering Skill Nodes with a lesser percentage of success.
Dungeoneering represents the general knowledge and familiarity with dungeon environments, encompassing abilities like map-reading, spotting secrets and noticing anything out of place.
Bug: Despite the description, you can not see traps before they are triggered.
Notes[ | ]
- Great Weapon Fighters and Guardian Fighters can still obtain [Dungeoneering Kit]
Skills |
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[Arcana]
[Nature]
[Religion]
[Thievery]
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