Dungeons - Cragmire Crypts

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Dungeons - Cragmire Crypts
Level: 60-69
Preceded by:
Followed by:
Given by: The Cleric
Starts in: Stronghold
Also occurs in: Cragmire Crypts
Ends in: Stronghold
Turn in to: The Cleric
Varies by level, up to:
48,320 XP
1 Gold, 76 Silver, 40 Copper
Duration: {{{duration}}}

Dungeons - Cragmire Crypts is a daily quest given by The Cleric in the Guild Stronghold.

Objective[edit | edit source]

3 players recommended.

Summary[edit | edit source]

The Cleric
Adventurer, the guild has received a task from the Lord's Alliance.

There are several areas in the region where powerful enemies have gathered and potentially threaten the stability and safety of areas nearby.

The guild has been asked to personally deal with the specific situation.

Steps[edit | edit source]

  • Complete the Dungeon, "Cragmire Crypts"
  • Return to The Cleric

Completion[edit | edit source]

The Cleric
It's done? Good, the Steward believes that an Adventurer like yourself should always have a good run through a dungeon to keep your mind sharp.

The guild will be receiving the benefits of your work soon enough.