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Enchantments are upgradeable enhancements which can be equipped to increase item level and ratings, or to add special offensive or defensive buffs. Enchantments come in 5 varieties: Standard Enchantments, Overload enchantments, Combat Enchantments, Bonus Enchantments, and the Companion Enchantment.

Rank 1 enchantments of any variety, except Overload, can be purchased from Bradda the Sage. Standard, Bonus and Companion Enchantments for 100,000Astral Diamonds and Combat Enchantments for 250,000Astral Diamonds.

Standard Enchantments[]

These are enchantments that give direct bonuses to ratings when equipped.

Image Name Slot Stats Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Icon Inventory Enchantment BrilliantInsignia T2.png Amethyst Offense Combat Advantage 450 900 1,350 1,800 2,250
Defense Awareness 450 900 1,350 1,800 2,250
Utility Control Bonus 450 900 1,350 1,800 2,250
All Combined Rating 270 540 810 1,080 1,350
Radiant.Rank2 Icon.png Citrine Offense Accuracy 450 900 1,350 1,800 2,250
Defense Deflection 450 900 1,350 1,800 2,250
Utility Control Resistance 450 900 1,350 1,800 2,250
All Combined Rating 270 540 810 1,080 1,350
Icon Inventory Enchantment Azurebrand T2 01.png Cobalt Offense Critical Severity 450 900 1,350 1,800 2,250
Defense Deflect Severity 450 900 1,350 1,800 2,250
Utility Incoming Healing 450 900 1,350 1,800 2,250
All Combined Rating 270 540 810 1,080 1,350
Icon Inventory Enchantment Darkemblem T2 01.png Garnet Offense Power 450 900 1,350 1,800 2,250
Defense Defense 450 900 1,350 1,800 2,250
Utility Forte 450 900 1,350 1,800 2,250
All Combined Rating 270 540 810 1,080 1,350
Icon Inventory Enchantment Tranquil T2 01.png Jade Offense Critical Strike 450 900 1,350 1,800 2,250
Defense Critical Avoidance 450 900 1,350 1,800 2,250
Utility Outgoing Healing 450 900 1,350 1,800 2,250
All Combined Rating 270 540 810 1,080 1,350

Combat Enchantments[]

Image Name Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Weapon Enhancement Prominence T7.png Battle Tempered Your At-Will, Encounter, and Daily powers generate a shield equal to Magnitude 2 damage. This effect may stack up to 20 times and lasts 10 seconds.

Increases damage by 2%.
Your At-Will, Encounter, and Daily powers generate a shield equal to Magnitude 4 damage. This effect may stack up to 20 times and lasts 10 seconds.

Increases damage by 4%.
Your At-Will, Encounter, and Daily powers generate a shield equal to Magnitude 6 damage. This effect may stack up to 20 times and lasts 10 seconds.

Increases damage by 6%.
Your At-Will, Encounter, and Daily powers generate a shield equal to Magnitude 8 damage. This effect may stack up to 20 times and lasts 10 seconds.

Increases damage by 8%.
Your At-Will, Encounter, and Daily powers generate a shield equal to Magnitude 10 damage. This effect may stack up to 20 times and lasts 10 seconds.

Increases damage by 10%.
Icon Inventory Weapenchant Plaguefire T7 01.png Cursed Burn Your At-Will, Encounter, and Daily powers burn your foe for Magnitude 1.5 damage as Fire damage every 1 seconds for 3 seconds. If the target is already affected by Cursed Burn you have a 10% chance to make them explode, dealing Magnitude 3 damage as poison damage to nearby foes. This effect may occur no more than once every 10 seconds.

Increases damage by 2%.
Your At-Will, Encounter, and Daily powers burn your foe for Magnitude 3 damage as Fire damage every 1 seconds for 3 seconds. If the target is already affected by Cursed Burn you have a 10% chance to make them explode, dealing Magnitude 6 damage as poison damage to nearby foes. This effect may occur no more than once every 10 seconds.

Increases damage by 4%.
Your At-Will, Encounter, and Daily powers burn your foe for Magnitude 4.5 damage as Fire damage every 1 seconds for 3 seconds. If the target is already affected by Cursed Burn you have a 10% chance to make them explode, dealing Magnitude 9 damage as poison damage to nearby foes. This effect may occur no more than once every 10 seconds.

Increases damage by 6%.
Your At-Will, Encounter, and Daily powers burn your foe for Magnitude 6 damage as Fire damage every 1 seconds for 3 seconds. If the target is already affected by Cursed Burn you have a 10% chance to make them explode, dealing Magnitude 12 damage as poison damage to nearby foes. This effect may occur no more than once every 10 seconds.

Increases damage by 8%.
Your At-Will, Encounter, and Daily powers burn your foe for Magnitude 7.5 damage as Fire damage every 1 seconds for 3 seconds. If the target is already affected by Cursed Burn you have a 10% chance to make them explode, dealing Magnitude 15 damage as poison damage to nearby foes. This effect may occur no more than once every 10 seconds.

Increases damage by 10%.
Icon Inventory Weapenchant Bileton T7 01.png Poisoned Thorn Your At-Will, Encounter, and Daily powers cause the Target enemy to take Magnitude 5 damage as poison damage after 4 seconds.

Target enemy movement speed is reduced by 2%. This effect stacks up to 3 times, and lasts for 4 seconds.

Increases damage by 2%.
Your At-Will, Encounter, and Daily powers cause the Target enemy to take Magnitude 10 damage as poison damage after 4 seconds.

Target enemy movement speed is reduced by 4%. This effect stacks up to 3 times, and lasts for 4 seconds.

Increases damage by 4%.
Your At-Will, Encounter, and Daily powers cause the Target enemy to take Magnitude 15 damage as poison damage after 4 seconds.

Target enemy movement speed is reduced by 6%. This effect stacks up to 3 times, and lasts for 4 seconds.

Increases damage by 6%.
Your At-Will, Encounter, and Daily powers cause the Target enemy to take Magnitude 20 damage as poison damage after 4 seconds.

Target enemy movement speed is reduced by 8%. This effect stacks up to 3 times, and lasts for 4 seconds.

Increases damage by 8%.
Your At-Will, Encounter, and Daily powers cause the Target enemy to take Magnitude 25 damage as poison damage after 4 seconds.

Target enemy movement speed is reduced by 10%. This effect stacks up to 3 times, and lasts for 4 seconds.

Increases damage by 10%.
Icon Inventory Weapenchant Frost T7 01.png Flash Freeze Increases damage reduction by 2%

On receiving damage, you have a 10% chance to apply a 4% slow and 1% Reduced Outgoing Damage to the target. This effect lasts 5 seconds and stacks 3 times.
Increases damage reduction by 4%

On receiving damage, you have a 10% chance to apply an 8% slow and 2% Reduced Outgoing Damage to the target. This effect lasts 5 seconds and stacks 3 times.
Increases damage reduction by 6%

On receiving damage, you have a 10% chance to apply a 12% slow and 3% Reduced Outgoing Damage to the target. This effect lasts 5 seconds and stacks 3 times.
Increases damage reduction by 8%

On receiving damage, you have a 10% chance to apply a 16% slow and 4% Reduced Outgoing Damage to the target. This effect lasts 5 seconds and stacks 3 times.
Increases damage reduction by 10%

On receiving damage, you have a 10% chance to apply a 20% slow and 5% Reduced Outgoing Damage to the target. This effect lasts 5 seconds and stacks 3 times.
Icon Inventory WeapEnchant BronzeWood T7 01.png Fortified Nature Increases damage reduction by 2%

Once per second, when receiving damage each hit stacks a 0.5% increase to your Defense, Awareness and Deflect for 3 seconds. This effect can stack a maximum of 5 times, and refreshes its duration with each new stack. Upon reaching 5 stacks and after a 3 second delay, all stacks are consumed, and you are healed for 1.5% of your Maximum Health.
Increases damage reduction by 4%

Once per second, when receiving damage each hit stacks a 1% increase to your Defense, Awareness and Deflect for 3 seconds. This effect can stack a maximum of 5 times, and refreshes its duration with each new stack. Upon reaching 5 stacks and after a 3 second delay, all stacks are consumed, and you are healed for 3% of your Maximum Health.
Increases damage reduction by 6%

Once per second, when receiving damage each hit stacks a 1.5% increase to your Defense, Awareness and Deflect for 3 seconds. This effect can stack a maximum of 5 times, and refreshes its duration with each new stack. Upon reaching 5 stacks and after a 3 second delay, all stacks are consumed, and you are healed for 4.5% of your Maximum Health.
Increases damage reduction by 8%

Once per second, when receiving damage each hit stacks a 2% increase to your Defense, Awareness and Deflect for 3 seconds. This effect can stack a maximum of 5 times, and refreshes its duration with each new stack. Upon reaching 5 stacks and after a 3 second delay, all stacks are consumed, and you are healed for 6% of your Maximum Health.
Increases damage reduction by 10%

Once per second, when receiving damage each hit stacks a 2.5% increase to your Defense, Awareness and Deflect for 3 seconds. This effect can stack a maximum of 5 times, and refreshes its duration with each new stack. Upon reaching 5 stacks and after a 3 second delay, all stacks are consumed, and you are healed for 7.5% of your Maximum Health.
Icon Enchantment Combat A R1 SoulShield.png Soul Shield Increases damage reduction by 2%

When you fall in combat your Soul Shield will resurrect you and heal you for 20% of your max hitpoints. This effect can only trigger once every 60 seconds.
Increases damage reduction by 4%

When you fall in combat your Soul Shield will resurrect you and heal you for 40% of your max hitpoints. This effect can only trigger once every 60 seconds.
Increases damage reduction by 6%

When you fall in combat your Soul Shield will resurrect you and heal you for 60% of your max hitpoints. This effect can only trigger once every 60 seconds.
Increases damage reduction by 8%

When you fall in combat your Soul Shield will resurrect you and heal you for 80% of your max hitpoints. This effect can only trigger once every 60 seconds.
Increases damage reduction by 10%

When you fall in combat your Soul Shield will resurrect you and heal you for 100% of your max hitpoints. This effect can only trigger once every 60 seconds.

Bonus Enchantments[]

These are enchantments that give a % bonus to non-rating stats (Boosts).

Image Name Stats Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Icon Inventory Enchantment Ruthless T2 01.png Action Bonus Action Point Gain 1% 2% 3% 4% 5%
Icon Inventory Enchantment Coin T2 01.png Gold Bonus Gold Bonus 2% 4% 6% 8% 10%
Icon Inventory Enchantment Brutal T2 01.png Movement Bonus Movement Speed 3% 6% 9% 12% 15%
Icon Inventory Enchantment Gigantic T2 01.png Recharge Bonus Recharge Speed 1% 2% 3% 4% 5%
Icon Enchantment Bonus B R1 Stamina.png Stamina Bonus Stamina Regeneration 1% 2% 3% 4% 5%

Companion Enchantment[]

The companion enchantment is a special enchantment that can only be equipped on a summoned companion. It increases the damage of an active companion or increases the given stats from an augment companion.

Image Name Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Icon Inventory Runestone Serene T2 01.png Companion Enchantment +30% Companion Damage or +1,500 to each Augment Companion Bonus Stat. +60% Companion Damage or +3,000 to each Augment Companion Bonus Stat. +90% Companion Damage or +4,500 to each Augment Companion Bonus Stat. +120% Companion Damage or +6,000 to each Augment Companion Bonus Stat. +150% Companion Damage or +7,500 to each Augment Companion Bonus Stat.
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