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Feats are a general game mechanic. Each Class has its own feats. Feats are passive powers that you can choose. Through leveling to Level 20, you will gain access to 5 tiers of feats, which are unlocked at levels 12, 14, 16, 18 and 20. In each tier, you will have two feats available but you may only have one active at a time. Different feats are meant to complement different playstyles and active powers, so choose wisely! Feats can be reset using a Retraining Token if you wish to choose different one(s).

Legacy Feats

The Feat system as detailed below was active until the Module 16: Undermountain expansion, after which point Feats became what was described above.

Heroic Feats

Heroic Feats are divided into 4 separate tiers, each consisting of 3 different bonuses.

A character needs to spend 5 Heroic Feat points in any unlocked tier to advance to the next one. The bonuses usually take either 3 or 5 points to maximize their effects.

You can find the list of Heroic Feats for each class on its distinct page.


Characters receive a total of 20 Heroic Feat points, one point per level from levels 10 to 29.

Human characters gain an additional Heroic Feat point at levels 10, 15 and 20 from their Racial Trait Heroic Effort.


Paragon Feats

From level 30 onward characters gain Paragon Feat points.

There are 3 paths of Paragon Feats with 6 tiers each.


Tiers 1–5 of every Paragon Feat path, consisting of 2 different bonuses each, requires a character to have spent at least 5 Paragon Feat points to advance to the next one.

Tier 6 has only one bonus that requires only 1 Paragon Feat point.

Notes

Feat points can be regained by paying an amount of Astral Diamonds relative to the character's level or by using [Retraining Token].


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