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Hallowed Ground
Module: Maybe earlier than module 16
Class: Devoted Cleric
Paragon Path: [[{{{paragonpath}}}]]
Unlocks: Unlocks at level {{{level}}}
Minimum
Power Points:
10
Tier: 3
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Daily Power
Stance: unknown
Alternative power: unknown
Damage: {{{damage}}}
Damage type: {{{damagetype}}} Damage
Healing: {{{heal}}}
Range: Personal
Area of Effect: {{{aoe}}}
Cooldown: 45s
Description: Create a 50' sanctified area enhancing allies within for 15 seconds, increasing damage dealt by 20%, and decreasing damage taken by 20%.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Cleric Daily Hallowedground

Hallowed Ground is a Daily power usable by Devoted Clerics. It is available to them after spending 15 power points.

Tooltip[]

Hallowed Ground
Daily
Personal
45s cooldown

Create a 50' sanctified area enhancing allies within for 15 seconds, increasing damage dealt by 20%, and decreasing damage taken by 20%.

Rank 2
Damage Dealt: +5%
Damage Taken: -5%

Rank 3

Damage Dealt: +5%
Damage Taken: -5%

Rank 4

Damage Dealt: +5%
Damage Taken: -5%


Additional Notes[]

  • Hallowed Ground lasts around 15 seconds.
  • Grants 35% Damage Buff and 35% Damage Resistance at max level.
  • Hallowed Ground does not stack with other Hallowed Grounds.
  • While Hallowed Ground is active, the caster does not gain AP via the usual means of healing or dealing damage. [1]
  1. Patch NW.75.20170306d.4 fixed AP gain blocks. There is now a 45 second cooldown timer.
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