Healing Word
Module: | Maybe earlier than module 16 |
---|---|
Class: | Devoted Cleric |
Minimum Power Points: |
5 |
Power Type: | Encounter Power |
Healing: | 0-0 |
Range: | 80' range |
Area of Effect: | 15' Cylinder |
Description: | Heal aallies in a targeted line and apply a heal over time to each target for 9 seconds. This effect may stack up to 3 times. This power has 3 charges. Empowered Bonus: Consume all stacks of empowered, healing an additional 20% per stack. Divine Healing Word: Grant allies in a targeted line temporary hit points every 3 seconds for 9 seconds. |
Healing Word is an Encounter power usable by Devoted Clerics. It is available to them at level 5.
Tooltip[]
Healing Word
Encounter
80' range
15' Cylinder
15s charge refill
80' range
15' Cylinder
15s charge refill
0-0 Healing
Heal aallies in a targeted line and apply a heal over time to each target for 9 seconds. This effect may stack up to 3 times. This power has 3 charges.
Empowered Bonus: Consume all stacks of empowered, healing an additional 20% per stack.
Divine Healing Word: Grant allies in a targeted line temporary hit points every 3 seconds for 9 seconds.
Empowered Bonus: Consume all stacks of empowered, healing an additional 20% per stack.
Divine Healing Word: Grant allies in a targeted line temporary hit points every 3 seconds for 9 seconds.
Rank 2
- Heal: +10%
Rank 3
- Heal: +10%
Rank 4
- Heal: +10%
Divinity Effects[]
Grants yourself and all allies in a line Temporary Hit Points every 3 seconds for 9 seconds. In addition, it does not consume an encounter charge.
Empowered[]
Healing Word now consumes all stacks of Empowered to immediately Heal all allies for 35% more per stack consumed.