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Lifeforged Longbow
Module: May be earlier than module 22
Category: Artifact Weapon
Tag: Ranged
Weapon
Binding: Icons Inventory Binds Binds on Pickup
(Character)
Quality: Legendary
Requires class: Ranger
Requires race: {{{race}}}
Requires level: 70
Item level: 675
Damage:
2,437-2,978 Damage
Set Name: set Lifeforged
Use: {{{use}}}
Quest: [[{{{quest}}}]]
Sell value: Cannot sell
Refinement point: Refinement Points46,467
Buy cost:
Inventory Primary Ascended Firesoul Hunterranger


The Lifeforged Longbow is a Ranger's artifact weapon. Its quality varies from uncommon to legendary with its rank.

It can be ...

It forms the set Lifeforged with Inventory Secondary Ascended Firesoul Hunterranger[Lifeforged Axes].

Artifact Powers[ | ]

Tooltip

Lifeforged Longbow
Item Level: 675
Icons Inventory Binds Binds on Pickup
(Character)

Inventory Primary Ascended Illusion Controlwizard Tooltip

Artifact Equipment
Rank: 60 (maximum)



With a new life-force, this weapon's fierce living magic has been reborn. When you wield this weapon, a powerful magic surges and vibrates through you; a deep and consuming warmth burns to your core.


2,437-2,978 Damage

+540 Combined Rating
+6,480 Power

+675 Critical Strike
+675 Accuracy
+1,350 Combat Advantage

Offense Slot: Empty
Weapon Enhancement Slot: Empty
Offense Slot: Empty

Part of set Lifeforged (0/2)
Lifeforged Longbow
Lifeforged Axes
2 of Set:
When you use an encounter power, you become a Fortified, which increases your Defense by 5% and adds 10% of your Defense to your Power for 10 seconds.

You can only be Fortified once every 30 seconds.

Ranged, Weapon
Requires Class: Ranger
Requires Level: 70
Cannot sell
Refinement Points46,467


Ascended Weapon Set

Collection Content Foreground Artifactgear Ascended Hunter
Icon Name Collection Score Acquisition
Inventory Primary Ascended Illusion Hunterranger T0
[Faulty Mirage Longbow] Collection Score 1 Campaign Rewards and Store
Inventory Primary Ascended Illusion Hunterranger
[Mirage Longbow] Collection Score 2, 4, 6, 10
Inventory Secondary Ascended Illusion Hunterranger T0
[Faulty Mirage Axes] Collection Score 1 Campaign Rewards and Store
Inventory Secondary Ascended Illusion Hunterranger
[Mirage Axes] Collection Score 2, 4, 6, 10
Inventory Primary Ascended Fey Hunterranger T0
[Petrified Fey Longbow] Collection Score 1 Campaign Rewards and Store
Inventory Primary Ascended Fey Hunterranger
[Fey Longbow] Collection Score 2, 4, 6, 10
Inventory Secondary Ascended Fey Hunterranger T0
[Petrified Fey Axes] Collection Score 1 Campaign Rewards and Store
Inventory Secondary Ascended Fey Hunterranger
[Fey Axes] Collection Score 2, 4, 6, 10
Inventory Primary Ascended Firesoul Hunterranger T0
[Defunct Lifeforged Longbow] Collection Score 1 Campaign Rewards and Store
Inventory Primary Ascended Firesoul Hunterranger
[Lifeforged Longbow] Collection Score 2, 4, 6, 10
Inventory Secondary Ascended Firesoul Hunterranger T0
[Defunct Lifeforged Axes] Collection Score 1 Campaign Rewards and Store
Inventory Secondary Ascended Firesoul Hunterranger
[Lifeforged Axes] Collection Score 2, 4, 6, 10
Inventory Primary Ascended Aberrant Hunterranger T0
[Corrupted Aboleth Longbow] Collection Score 1 Campaign Rewards and Store
Inventory Primary Ascended Aberrant Hunterranger
[Aboleth Longbow] Collection Score 2, 4, 6, 10
Inventory Secondary Ascended Aberrant Hunterranger T0
[Corrupted Aboleth Axes] Collection Score 1 Campaign Rewards and Store
Inventory Secondary Ascended Aberrant Hunterranger
[Aboleth Axes] Collection Score 2, 4, 6, 10
Name CbR Dfn Pwr MHP AmP Crt CrA Acr Dfl CAB Awr Mvm Total
Mirage Longbow 540 6,480 675 675 1,350 9,720
Mirage Axes 540 6,480 675 675 1,350 9,720
Fey Longbow 540 6,480 675 675 1,350 9,720
Fey Axes 540 6,480 675 675 1,350 9,720
Lifeforged Longbow 540 6,480 675 675 1,350 9,720
Lifeforged Axes 540 6,480 675 675 1,350 9,720
Aboleth Longbow 540 6,480 675 675 1,350 9,720
Aboleth Axes 540 6,480 675 675 1,350 9,720

Set bonus of Mirage Weapons:

1 of Set:
{{{setbonus1}}}
2 of Set:
When you use an encounter power, you become a Master of Illusion for 10 seconds! As a Master of Illusion you will summon three illusions of yourself to fight for you, attacking your enemies!

A Master of Illusion also does 3% more damage, which increases by 10% against enemies with Shields and Temp HP.

You can only be a Master of Illusion once every 30 seconds.
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}

Set bonus of Fey Weapons:

1 of Set:
{{{setbonus1}}}
2 of Set:
When you use an encounter power, you become a Fey-Touched, which restores 10% of your AP, as well as increases your Outgoing Damage by 3% and your Outgoing Healing by 6% for 10 seconds.

You can only be Fey-Touched once every 30 seconds.
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}

Set bonus of Lifeforged Weapons:

1 of Set:
{{{setbonus1}}}
2 of Set:
When you use an encounter power, you become a Fortified, which increases your Defense by 5% and adds 10% of your Defense to your Power for 10 seconds.

You can only be Fortified once every 30 seconds.
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}

Set bonus of Aboleth Weapons:

1 of Set:
{{{setbonus1}}}
2 of Set:
When you use an encounter power, you will become Far-Influenced, which increases your Outgoing Damage by 4% and grants you a random buff for 10 seconds.

Relentless — Increases your Critical Strike by 2500.

Tainted Attack — Enemies you attack will take additional damage over time.

Impeding Death — Enemies you attack will explode on death, doing damage to other foes.

You can only be Far-Influenced once every 30 seconds.
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}


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