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Ranger
Abbreviation: HR
Role: DPS
Ability Scores
Primary:
Secondary:
Class Icon Player Archer Selected

Ranger (RR) icon

Class art player archer

Ranger (RR) artwork

ClassBanner HunterRanger

Ranger (RR) banner

Icon Build Player Archer

The ranger is a worldwise wanderer versed in archery and melee combat. Rangers unleash a hail of arrows on foes from afar before closing the gap and finishing them off with close range attacks. Upon reaching level 11 rangers may specialize in dealing damage.

Ability Scores[ | ]

Initial score of Ranger
Strength Constitution Dexterity Intelligence Wisdom Charisma
16 12 16 10 8 12
Statistic Effect of Ability Score on stat
Strength Constitution Dexterity Intelligence Wisdom Charisma
Stamina Regeneration 0.5%
Maximum Hit Points 0.5%
Critical Severity 0.5%
Control Bonus 0.5%
Control Resist 0.5%
Forte 0.5%
Physical Damage Boost 0.25%
Action Point Gain 0.25%
Movement Speed 0.25%
Magical Damage Boost 0.25%
Outgoing Healing 0.25%
Recharge Speed 0.25%

Powers[ | ]

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
1
3
At-Will
Archer Atwill Rapidshot
Rapid Shot
Range 80'
0.4 Quickly fire an arrow at your enemy.
Magnitude: 65
1
3
At-Will
Archer Atwill Rapidstrike
Rapid Strike
Range Melee
0.2 Strike your target at close range.
Magnitude: 30
1
3
At-Will
Archer Atwill Splitshot
Split Shot
Range 80'
Arc 75°
2.1 Shoot a spray of arrows at your enemies, dealing more damage the longer you focus.
Magnitude: 80 - 160
1
3
At-Will
Archer Atwill Splitstrike
Split Strike
Range Melee
Radius 8'
0.55 Quickly dash forward, striking enemies in front of you.
Magnitude: 35
1
4
Encounter
Archer Encounter Hinderingshot
Hindering Shot
Range 80'
0.5 12 Fire two arrows into your enemy's shins. This power has 3 charges and a 3s cooldown between charge uses.
Magnitude: 130
Added Effect: Weak Grasping Roots
1
4
Encounter
Archer Encounter Hinderingstrike
Hindering Strike
Radius 15'
0.5 14 Slash your enemies' ankles.
Magnitude: 520
Added Effect: Strong Grasping Roots
1
4
Encounter
Archer Encounter Maraudersescape
Marauder's Escape
Range 50'
1.3 15 Dash backward 50 feet, firing off 3 quick arrows as you fall back and confusing your enemies.
Magnitude: 550
Added Effect: Confusion
Duration: 1s
1
4
Encounter
Archer Encounter Maraudersrush
Marauder's Rush
Range 83'
0.7 14 Rush your target, striking them with your weapons.
Magnitude: 580
Added Effect: Confusion
Duration: 1s
1
1
Tactical
Feat Archer General Shift
Shift
Range Self
0 Quickly dodge the direction you are running and briefly become immune to most damage and control effects. May only be activated while moving.
1
7
Mechanic
Feat Archer General Graspingroots
Grasping Roots Some of your abilities apply Grasping Roots, rooting your enemy at their current location.

Weak Grasping Roots lasts 1.5 seconds.

Strong Grasping Roots lasts 3 seconds and also apply to nearby enemies to the main target.

These durations are reduced by 50% on players.
1
2
Skill
Icon Power Skill Nature
Nature You can recognize valuable items in nature, allowing you to collect and sell treasure found from objects in the wilderness.
2
4
Encounter
Archer Encounter Constrictingarrow
Constricting Arrow
Range 80'
Radius 12'
0.5 15 Fire a gnarled arrow at your opponent.
Magnitude: 520
Added Effect: Strong Grasping Roots
2
4
Encounter
Archer Encounter Steelwind
Steel Breeze
Radius 20'
0.5 14 Spin and slash your blades, damaging the enemies around you.
Magnitude: 200
Added Effect: Gain 10% stamina for each enemy hit.
2
6
Daily
Archer Daily Forestghost
Forest Ghost 1 Slip into the forest where you remain unseen for a short duration. While hidden, you automatically strike a foe within 15 feet.
Magnitude: 100 per hit
2
6
Daily
Archer Daily Seismicshot
Seismic Shot
Range 80'
1 Fire a concussive blast into the ground, causing a shockwave that pulls enemies in and damages them.
Magnitude: 715
2
7
Mechanic
Ranger Classmechanic Range
Ranged Stance
Range Self
0 0.4 Switch between Ranged Stance and Melee Stance. Your At-Will and Encounter powers will function differently depending on which stance you're in.
2
7
Mechanic
Ranger Classmechanic Melee
Melee Stance
Range Self
0 0.4 Switch between Ranged Stance and Melee Stance. Your At-Will and Encounter powers will function differently depending on which stance you're in.
3
5
Class Feature
Archer Classfeature Seekersvengeance
Seeker's Vengeance When you strike a foe from behind, your attacks deal 10% more Damage.
4
4
Encounter
Archer Encounter Rainofarrows
Rain of Arrows
Range 80'
1 16 Fire several shots into the air, which rain down on enemies in a small area.
Magnitude: 260
4
4
Encounter
Archer Encounter Rainofswords
Rain of Swords
Range 30'
Radius 7'
1.5 14 Strike down with your blades in a large area in front of you.
Magnitude: 115
Added Effect: DoT
Magnitude: 150
Duration: 8s
6
5
Class Feature
Archer Classfeature Crushingroots
Crushing Roots Your Weak and Strong Grasping Roots now last twice as long.

Your Weak Grasping Roots now also Dazes the target for .5 seconds and your Strong Grasping Roots Dazes the target for 1 second.
6
2
Skill
Icons Powers Feat Chance 01
Lucky Skirmisher Adds 2.5% Deflect.
7
4
Encounter
Archer Encounter Cordonofarrows
Cordon of Arrows
Range Melee Range 80'
Radius 12'
1.2 20 Designate a target location. If an enemy steps within 15' of it, it becomes entangled and takes damage. You may have a maximum of 3 of these areas active at any time.
Magnitude: 225
Added Effect: Strong Grasping Roots
7
4
Encounter
Archer Encounter Plantgrowth
Plant Growth
Radius 20'
0.72 25 Slash your foe, causing plants to grow wildly around them.
Magnitude: 150
Added Effect: DoT
Magnitude: 150
Duration: 4s
Added Effect: Weak Grasping Roots
8
6
Daily
Archer Daily Snipe
Snipe
Range 80'
1.25 A powerful precision shot at a single target.
Magnitude: 1900
9
5
Class Feature
Archer Classfeature Aspectofthepack
Aspect of the Pack If you are within 30' of an ally, you and your ally gain 1% Combat Advantage per friendly target affected. Maximum 5%.
9
5
Class Feature
Archer Classfeature Aspectoftheserpent
Aspect of the Serpent Add a stacking buff on every At-will and Encounter power use, increasing your damage by 3%. If the stacks are added from Ranged Stance, they will affect your melee attacks and vice versa. Each buffed attack reduces the opposite stacks by 1.
9
2
Skill
Feat Archer Masteryofarchery
Stance Mastery Melee Stance now increases your Movement Speed by 5%.

Ranged Stance now increases your Stamina regeneration by 5%.
9
2
Skill
Icons Powers Feat Assault 01
Weapon Mastery Adds 2.5% Critical Chance.

Paragon Path[ | ]

Warden[ | ]

Ranger Warden

Abbreviation: RR WD

Class Icon Player Secondary Stormwarden Selected

Become a warden of the wood, focusing on nature magic as well as mixing close ranged and bow techniques.
Choose Warden to play as a DPS. DPS are damage dealers who focus on dispatching foes while their party members keep the enemy's attention.

Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
11
7
Mechanic
Class Icon Player Secondary Stormwarden Selected
Icon Powers Forte
Forte Your paragon path provides an increase to Power and excels at Accuracy and Deflect.
11
3
At-Will
Class Icon Player Secondary Stormwarden Selected
Archer Atwill Gustingshot
Electric Shot
Range 80'
Radius 25'
0.7 Fire a storm-imbued arrow at your target, causing a deadly gust of damage in an area around them.
Magnitude: 55
11
3
At-Will
Class Icon Player Secondary Stormwarden Selected
Archer Atwill Cleartheground
Clear the Ground
Radius 15'
0.3 Slice your enemies in an area around you dealing lightning damage.
Magnitude: 25
11
6
Daily
Class Icon Player Secondary Stormwarden Selected
Archer Daily Coldsteelhurricane
Cold Steel Hurricane
Range 60'
1.5 Call forth a mighty electrical storm in front of you, damaging and snaring foes that come in contact with it.
Magnitude: 700
Added Effect: Slow
Duration: 3s
12
8
Feat
Class Icon Player Secondary Stormwarden Selected
Feat Archer Hawkstyle
Deft Strikes Your Melee encounter powers cause your next Ranged encounter power to deal 12% more damage. Your Ranged encounter powers cause your next Melee encounter power to deal 12% more damage.
12
8
Feat
Class Icon Player Secondary Stormwarden Selected
Feat Archer Bloodthirsty
Focused Each second you stay in melee stance, your melee attacks deal 2% more damage, up to a total of 20%. The same is true for ranged stance with ranged damage and switching stances resets this bonus.
13
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Splitthesky
Split the Sky
Range 80'
Radius 30'
1.5 18 Lacerate the sky, opening a storm in a large area. Periodically, a random enemy in this area will be struck by lightning.
Magnitude: 155 per strike
Duration: 10s
Added Effect: Slow when struck
Duration: 3s
13
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Throwcaution
Throw Caution
Range Melee
0.5 12 Recklessly attack your enemy.
Magnitude: 100
Added Effect: Reduces your defense by 10000
Duration: 5s
Added Effect: Increases your damage by 10%
Duration: 5s
13
5
Class Feature
Class Icon Player Secondary Stormwarden Selected
Archer Classfeature Stormstepaction
Stormstep Action Whenever you activate a Daily power, you reduce your encounter cooldowns by up to 2 seconds based on the amount of Action Points spent.
14
8
Feat
Class Icon Player Secondary Stormwarden Selected
Icons Feats DestructiveWizardry
Storm's Recovery Using a ranged encounter power reduces your other ranged encounter cooldowns by 3 seconds.

Using a melee encounter power reduces your other melee encounter cooldowns by 3 seconds.
14
8
Feat
Class Icon Player Secondary Stormwarden Selected
Feat Archer Graceofthefox
Swiftness of the Fox Your Melee Encounter powers shorten the cooldown of your Ranged Encounter powers by 1s. Cordon of Arrows and Hindering Shot reduce cooldowns by 0.5s.

Your Ranged Encounter powers shorten the cooldown of your Melee Encounter powers by 1s.
15
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Boarstrength
Boar Hide
Radius 100'
0.5 20 You grant yourself, and nearby allies, 5 stacks of Thick Skin.
Added Effect: Increases Defense by 4000 per stack
Duration: Taking damage removes a single stacks
15
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Boarstrike
Boar Charge
Range 26'
0.1 16 Charge your enemy.
Magnitude: 585
Added Effect: Knockdown
Duration: 1s
15
5
Class Feature
Class Icon Player Secondary Stormwarden Selected
Archer Classfeature Bladestorm
Blade Storm When dealing melee damage, gain a 20% chance to deal an additional 10% of your attack's damage in an area around you.
16
3
At-Will
Class Icon Player Secondary Stormwarden Selected
Cleric 1 Atwill Lanceoffaith
Penetrating Arrows
Range 80'
Radius 3'
0.7 Line up a shot and then fire a penetrating arrow, dealing damage to all enemies in a line.
Magnitude: 60
16
3
At-Will
Class Icon Player Secondary Stormwarden Selected
Archer Atwill Stormstrike
Storm Strike
Range Melee
0.6 Strike your target with a series of heavy blows. The final strike of the combo causes the target to be struck by lightning, dealing half magnitude lightning damage to nearby enemies.
Magnitude: 90
16
8
Feat
Class Icon Player Secondary Stormwarden Selected
Feat Archer Masterofcombat
Blade Hurricane Using a Melee Encounter Power grants Flurry for 3 seconds. Flurry causes your Melee At-Will attacks to deal double damage.
16
8
Feat
Class Icon Player Secondary Stormwarden Selected
Icons Powers Feat Assault 01
Storm Conduit The final hit of Electric Shot marks the primary target hit with Storm Conduit for 10 seconds. Storm Conduit causes enemies that are struck by another one of your lightning-based attacks to deal 10% of the original damage taken to all nearby enemies, including themselves. Storm Strike does not trigger this effect.
17
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Foxscunning
Fox's Cunning
Radius 100'
0.5 22 With the agility of the Fox, you and nearby allies gain 10% damage resistance for 8 seconds.
17
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Foxstrike
Fox Shift
Range 15'
0.1 18 Dash to nearby enemies, slowing them while increasing your own speed.
Magnitude: 225
Added Effect: Increase your movement speed
Duration: 7s
Added Effect: Slow
Duration: 7s
17
5
Class Feature
Class Icon Player Secondary Stormwarden Selected
Archer Classfeature Twin-bladestorm
Twin-Blade Storm Any time you hit more than 2 enemies, deal an additional 8% damage.
18
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Bindingarrow
Binding Arrow
Range 80'
0.7 18 Fire a binding arrow at your opponent.
Magnitude: 715
Added Effect: Weak Grasping Roots
18
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Oakskin
Oak Skin
Radius 100'
0.6 18 Enhances yourself, and nearby allies, with Oaken Skin.
Added Effect: Heals you for 9% of your max hit points over the duration and increases incoming healing by 10%.
Duration: 9s
Added Effect: Heals allies for 4.5% of their max hit points over the duration and increases incoming healing by 5%.
Duration: 9s
18
8
Feat
Class Icon Player Secondary Stormwarden Selected
Feat Archer Skirmishersgambit
Skirmisher's Gambit Your critical strike is reduced by 5% but your critical severity is increased by 10%.
18
8
Feat
Class Icon Player Secondary Stormwarden Selected
Icons Feats DriftingEmbers
To the Wind Throw Caution grants an additional 5% damage boost.
19
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Thornward
Thorn Ward
Range 40' Range 25'
1.5 22 Summon a thorn ward to attack your enemy.
Magnitude: 440
Added Effect: Increases the target's damage taken from projectile and physical attacks by 10%. Each hit refreshes this effect.
Duration: 10s
19
4
Encounter
Class Icon Player Secondary Stormwarden Selected
Archer Encounter Thornstrike
Thorn Strike
Range Melee
Radius 5'
0.8 8 Strike your enemies with thorny vines which do more damage the lower their hitpoints are.
Magnitude: 140
19
5
Class Feature
Class Icon Player Secondary Stormwarden Selected
Archer Classfeature Aspectofthelonewolf
Aspect of the Lone Wolf Gain 0.5% Deflect for each enemy within 30' of you. Maximum bonus 5%.
20
6
Daily
Class Icon Player Secondary Stormwarden Selected
Rogue 1 Daily Easytarget
Call of the Storm 1 Raise your weapon to the sky, causing it to be struck by lightning dealing damage to nearby enemies.
Magnitude: 430

Additional Action: Lightning Enchanted Weapon
Added Effect: Your attacks gain a single additional lightning strike.
Magnitude: 40
Duration: 10s
20
8
Feat
Class Icon Player Secondary Stormwarden Selected
Icons Powers Trickster Shockingexecution
Enhanced Conductivity Call of the Storm now enhances your weapon with an additional 50 magnitude damage boost.
20
8
Feat
Class Icon Player Secondary Stormwarden Selected
Feat Archer Naturesblessing
Nature's Envoy When you activate Forest Ghost, you are granted Flurry which doubles the damage of your At-Wills. Flurry has its duration refreshed as long as Forest Ghost is active.

Hunter[ | ]

Ranger Hunter

Abbreviation: RR HT

Class Icon Player Secondary Pathfinder Selected

Focus your training on dispatching foes from afar, become a deadly hunter who always gets their mark.
Choose Hunter to play as a DPS. DPS are damage dealers who focus on dispatching foes while their party members keep the enemy's attention.

Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
11
7
Mechanic
Class Icon Player Secondary Pathfinder Selected
Icon Powers Forte
Forte Your paragon path provides an increase to Power and excels at Accuracy and Deflect.
11
3
At-Will
Class Icon Player Secondary Pathfinder Selected
Archer Atwill Aimedshot
Aimed Shot
Range 80'
1 Take precise aim, firing an incredibly deadly shot into your enemy.
Magnitude: 260
11
3
At-Will
Class Icon Player Secondary Pathfinder Selected
Archer Atwill Aimedstrike
Aimed Strike
Range 20'
1.2 Take careful aim, striking your foe in a vital spot.
Magnitude: 65
Added Effect: DoT
Magnitude: 125
Duration: 10s
11
6
Daily
Class Icon Player Secondary Pathfinder Selected
Archer Daily Slashersmarl
Slasher's Mark
Range 83'
0.7 Leap to your target with a slashing strike, leaving behind a mark.
Magnitude: 2100
Added Effect: Restores Stamina or Guard Meter whenever the target is hit.
Duration: 10s
12
8
Feat
Class Icon Player Secondary Pathfinder Selected
Icons Feats Assailingforce
Longshot Your ranged encounter powers do 50% more damage. Your melee encounter powers do 50% less damage.
12
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Retreattechnique
Rate of Change Gain a 15% damage boost when switching stances. This bonus is reduced by 2% per second and refreshes to full on your next stance change.
13
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Archer Encounter Ambush
Ambush
Range Self
0.5 15 Hide in tall grasses, gaining Ambush and Stealth for a short period. Ambush causes your next attack to deal bonus damage.
Magnitude: 150
Added Effect: Targets take 10% more damage from your attacks
Duration: 5s
13
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Archer Encounter Beartrap
Bear Trap
Range Melee Range 30'
Radius 4'
0.47 10 Toss a massive bear trap at target location. The first enemy to walk near the trap will trigger it.
Magnitude: 220
Added Effect: DoT
Magnitude: 185
Duration: 5s
Added Effect: Hold
Duration: 2s
Added Effect: Slow
Duration: 5s
13
5
Class Feature
Class Icon Player Secondary Pathfinder Selected
Archer Classfeature Aspectofthefalcon
Aspect of the Falcon Ranged powers deal 10% more damage if you are within 25 feet of your target.
14
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Naturesgrasp
Critical Action Every 25% action points you spend on a Daily power grants you a stack of "Critical Action".

This increases your Critical Severity by 6% per stack for 10 seconds.
14
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Blessingoftheoak
Thorned Roots Your Strong Grasping Roots are upgraded to Thorned Roots. Thorned Roots deal 75 magnitude damage every second.

When hitting a control immune target, an additional 225 magnitude damage is dealt immediately.
15
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Archer Encounter Longstridersshot
Longstrider's Shot
Range 80'
0.6 14 You launch a swift arrow at your target.
Magnitude: 650
15
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Fighter Encounter Gushingwound
Gushing Wound
Range Melee
1.3 16 You slice open your enemy.
Magnitude: 400
Added Effect: DoT
Magnitude: 400
Duration: 10s
15
5
Class Feature
Class Icon Player Secondary Pathfinder Selected
Archer Classfeature Pathfindersaction
Pathfinder's Action When activating a Daily power, increase your Movement Speed by 10% and adds 5% Deflection for 10 seconds.
16
3
At-Will
Class Icon Player Secondary Pathfinder Selected
Archer Atwill Huntersteamwork
Hunter's Teamwork
Range 80'
0.7 You spot supplies on an enemy, and shoot an arrow at them to mark their location for a long duration. You may only have one target designated at a time.
Magnitude: 65
Added Effect: Marked targets drop supplies when killed. These supplies will restore Hitpoints, Stamina, and Action Points to your allies.
16
3
At-Will
Class Icon Player Secondary Pathfinder Selected
Archer Atwill Carefulattack
Careful Attack
Range 80'
0.8 You study your target, signaling gaps in their defense to your allies. Enemies studied in this way are damaged by this power when they are hurt by an At-Will, Encounter or Daily power.
Magnitude: 15 per hit
16
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Masterofnature
Biting Snares When you apply Grasping Roots or Thorned Roots you gain 1% of your Action Points.
16
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Snipersaim
Predator Using a ranged encounter power applies Prey to the first target hit, increasing the damage of your attacks against them by 10%. Lasts 10 seconds.

Prey may only be active on one target at a time and cannot be reapplied until it expires.
17
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Archer Encounter Hawkshot
Hawk Shot
Range 80'
Radius 3'
1.5 15 Fire an arrow towards your target that deals damage to all enemies in a line.
Magnitude: 275
17
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Archer Encounter Hawkeye
Hawkeye
Radius 100'
0.5 18 Channeling the power of a hawk, you grant precision to you and your allies.
Added Effect: Increase damage of Encounter powers by 5%
Duration: 5s
17
5
Class Feature
Class Icon Player Secondary Pathfinder Selected
Archer Classfeature Cruelrecovery
Cruel Recovery When you deal critical damage to an enemy, heal 1% of your maximum Hit Points. Can only heal once every 2 seconds.
18
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Archer Encounter Commandingshot
Commanding Shot
Range 80'
1.4 15 The powerful bugle of the Stag causes your shot to penetrate vulnerable spots on your target reducing their effectiveness.
Magnitude: 520
Added Effect: Increases the incoming damage to the target by 10%
Duration: 10s
Added Effect: Strong Grasping Roots
18
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Archer Encounter Stagheart
Stag Heart
Radius 100'
0.5 20 Grants you and your allies the constitution of the Stag.
Added Effect: Temporary Hit Points equal to 15% of max life
Duration: 15s
18
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Slashersspeed
Forestbond When you apply Strong Grasping Roots or Thorned Roots you reduce the cooldown of all of your currently recharging powers by 10%. This amount is reduced to 5% for Weak Grasping Roots.
18
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Correctingaim
Commander In Chief Commanding Shot now increases your projectile damage by 10% for 10 seconds.
19
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Scourge Encounter Bladesofvanquishedarmies
Rapid Volley
Range 80'
Arc 60°
0.5 5 Rapidly fire a volley of arrows in front of you, damaging enemies. Has 5 charges.
Magnitude: 100
19
4
Encounter
Class Icon Player Secondary Pathfinder Selected
Rogue Encounter Shadowydisappearance
Windwalk Strike
Range 35'
Radius 4'
0.6 15 Dash forward, striking at enemies in your path.
Magnitude: 180
19
5
Class Feature
Class Icon Player Secondary Pathfinder Selected
Archer Classfeature Battlehoned
Primal Instincts Call upon your Primal Instincts, increasing the effectiveness of the buffs granted by Hawkeye and Stag Heart by 20%.
20
6
Daily
Class Icon Player Secondary Pathfinder Selected
Archer Daily Disruptiveshot
Disruptive Shot
Range 80'
0.5 Quickly fire an arrow at your target's head, dealing damage and interrupting their attack.
Magnitude: 400
20
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Naturesblessing
More Than Disruptive Disruptive Shot increases your ranged damage by 10% for 5 seconds.
20
8
Feat
Class Icon Player Secondary Pathfinder Selected
Feat Archer Naturesfury
Slasher's Expertise Slasher's Mark now increases your melee damage by 10% for 15s.

Equipments[ | ]

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