- Power: Increases your damage and healing. This amount is modified on a per power basis.
- Critical Strike: Increases the chance that you will land a critical hit with an attack or with healing spells.
- Armor Penetration: Increases the percentage that is ignored when attacking an enemy.
- Recovery: Increases the recharge speed of your Encounter powers and the amount of Action Points you gain.
- Defense: Increases your damage resistance.
- Deflect: Increases the chance that you will ignore a large amount of incoming damage.
- Regeneration: Increases your Health regeneration, which grants you a small amount of healing over time.
- Life Steal: Increases the amount of Hit Points you gain when you deal damage.
- Movement: Increases your run speed.
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Ratings
Revision as of 22:23, 18 May 2013 by Tyrantmikey (talk | contribs)
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