Savage Advance
Module: | Maybe earlier than module 16 |
---|---|
Class: | Great Weapon Fighter |
Minimum Power Points: |
40 |
Power Type: | Daily Power |
Damage type: | Physical Damage |
Range: | 82' lunge |
Description: | Release a warcry that Pushes nearby enemies away, and then charge your target, slamming them Prone from the impact. When close to your target, the warcry will Knock them away from you, then charge and stab them as they lay Prone |
Savage Advance is a Great Weapon Fighter Daily power available only after 40 Power Points spent.
Tooltip[]
Savage Advance
Daily
82' lunge
82' lunge
Physical Damage
Release a warcry that Pushes nearby enemies away, and then charge your target, slamming them Prone from the impact.
When close to your target, the warcry will Knock them away from you, then charge and stab them as they lay Prone
When close to your target, the warcry will Knock them away from you, then charge and stab them as they lay Prone
Rank 2
- Damage: +10%
Rank 3
- Damage: +10%
Rank 4
- Damage: +10%
Notes[]
- Coefficient
- R1
- Main Hit 3
- Knock 1
- R2
- Main Hit 3.3
- Knock 1.1
- R3
- Main Hit 3.6
- Knock 1.2
- R4
- Main Hit 3.9
- Knock 1.3
- R1
- Prone lasts about 1.25 of a second
- Bug Warcry deals knock Dmg to enemies very close to you as the power is triggered, as well as if a target gets pushed away from you deals another set of knock damage to them, confirmed as a bug by Terramak.
Related Feats[]
- [Battle Awareness] - Savage Advance grants you 5/10/15/20/25% shorter cooldowns for 5 seconds and Slam grants you 5/10/15/20/25% more Power while it is active.