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Savage Advance
Module: Maybe earlier than module 16
Class: Great Weapon Fighter
Paragon Path: [[{{{paragonpath}}}]]
Unlocks: Unlocks at level {{{level}}}
Minimum
Power Points:
40
Tier: 9
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Daily Power
Stance: unknown
Alternative power: unknown
Physical Damage: {{{damage}}}
Damage type: Physical Damage
Healing: {{{heal}}}
Range: 82' lunge
Area of Effect: {{{aoe}}}
Cooldown: {{{cooldown}}}
Description: Release a warcry that Pushes nearby enemies away, and then charge your target, slamming them Prone from the impact.

When close to your target, the warcry will Knock them away from you, then charge and stab them as they lay Prone
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Fighter 1 Daily Villainsmenace

Savage Advance is a Great Weapon Fighter Daily power available only after 40 Power Points spent.

Tooltip[]

Savage Advance
Daily
82' lunge
Physical Damage

Release a warcry that Pushes nearby enemies away, and then charge your target, slamming them Prone from the impact.

When close to your target, the warcry will Knock them away from you, then charge and stab them as they lay Prone

Rank 2
Damage: +10%

Rank 3

Damage: +10%

Rank 4

Damage: +10%


Notes[]

  • Coefficient
    • R1
      • Main Hit 3
      • Knock 1
    • R2
      • Main Hit 3.3
      • Knock 1.1
    • R3
      • Main Hit 3.6
      • Knock 1.2
    • R4
      • Main Hit 3.9
      • Knock 1.3
  • Prone lasts about 1.25 of a second
  • Bug Warcry deals knock Dmg to enemies very close to you as the power is triggered, as well as if a target gets pushed away from you deals another set of knock damage to them, confirmed as a bug by Terramak.

Related Feats[]

  • Icons Feats Benefitofforesight[Battle Awareness] - Savage Advance grants you 5/10/15/20/25% shorter cooldowns for 5 seconds and Slam grants you 5/10/15/20/25% more Power while it is active.
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