Soul Puppet
Module: | Maybe earlier than module 16 |
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Class: | Scourge Warlock |
Power Type: | Mechanic |
Range: | Personal |
Description: | Several Warlock powers can summon a Soul Puppet to fight alongside you. You may only have a single Soul Puppet active at any time. Soul Puppets will only follow you for 20 seconds and then they will dissipate. In addition to their base Hit Points, your Soul Puppet gains 50% of your Maximum Hit Points, and 100% of your Deflection Chance, Life Steal Chance, and Resistance Ignored values. Their Deflection Severity, Critical Severity, and Life Steal Severity are all 50%. If you attempt to summon a Soul Puppet when you already have one active, your current Soul Puppet has its duration refreshed and is healed to full. You also gain a stack of Soul Investiture, which increases the damage of your Soul Puppet by 20% for 20 seconds. This effect can stack up to 5 times. |
Soul Puppet is a Scourge Warlock Mechanic. At first, the Soul Puppet is summoned via dealing the death blow to any enemy with [Killing Flames], and once summoned, it attacks nearby enemies. Before specialization into the Damnation feat Soul Puppet will attack 5 times and afterwards will dissipate, if not involved in combat, the Soul Puppet will disappear after 120 seconds. Once a Scourge Warlock has chosen the Damnation Keystone, the Soul Puppet becomes a permanent feature, like a second companion until it is defeated. With the Damnation Keystone, a Soul Puppet can be summoned every [insert time period here], when a "buff" named [Soul Desecration] is available, which creates a Soul Puppet when the Scourge Warlock deals damage.
Tooltip[]
Soul Puppet
Mechanic
Personal
Personal
Several Warlock powers can summon a Soul Puppet to fight alongside you. You may only have a single Soul Puppet active at any time. Soul Puppets will only follow you for 20 seconds and then they will dissipate.
In addition to their base Hit Points, your Soul Puppet gains 50% of your Maximum Hit Points, and 100% of your Deflection Chance, Life Steal Chance, and Resistance Ignored values. Their Deflection Severity, Critical Severity, and Life Steal Severity are all 50%.
If you attempt to summon a Soul Puppet when you already have one active, your current Soul Puppet has its duration refreshed and is healed to full. You also gain a stack of Soul Investiture, which increases the damage of your Soul Puppet by 20% for 20 seconds. This effect can stack up to 5 times.
In addition to their base Hit Points, your Soul Puppet gains 50% of your Maximum Hit Points, and 100% of your Deflection Chance, Life Steal Chance, and Resistance Ignored values. Their Deflection Severity, Critical Severity, and Life Steal Severity are all 50%.
If you attempt to summon a Soul Puppet when you already have one active, your current Soul Puppet has its duration refreshed and is healed to full. You also gain a stack of Soul Investiture, which increases the damage of your Soul Puppet by 20% for 20 seconds. This effect can stack up to 5 times.