Level: | 4 |
---|---|
Preceded by: | Rags to Riches |
Followed by: | Finding Honor |
Given by: | Sergeant Knox |
Starts in: | Protector's Enclave |
Also occurs in: | Hall of Justice Vaults |
Ends in: | Protector's Enclave |
Turn in to: | Sergeant Knox |
Rewards: |
Sergeant Knox sends you to investigate reports of disturbances in the vaults beneath the Hall of Justice.
Objective[]
- Investigate the Vaults beneath the Hall of Justice.
Summary[]
I've told the gate guard you're coming. He'll let you into the vault.
Steps[]
- Go to Hall of Justice Vaults
- Talk to the Gate Guard
- Enter the Vaults
- Defeat Nashers!
- Find Quartermaster Otus
- Talk to the Quartermaster
- Use Secret Switch to Open Gate
- Get to the Crown Chamber
- Talk to Sybella
- Defeat the Guardian of the Nine
- Examine the Scene of the Crime
- Take your Reward
- Return to Sgt. Knox in Protector's Enclave
Dialogue[]
After entering the vaults[]
I have to guard the entrance, but I'll let you through. Find the source of those noises and look for Quartermaster Otus. He'll know what's happening.
After finding the quartermaster[]
They almost got to it, but then they angered the dead resting in the lower vaults. They're fighting each other down there right now!
I sealed them in behind the hidden entrance to the lower vaults. There's a secret switch in the bookcase on the back wall. Stop the Nasher's before they get the crown!
Completion[]
Unfortunately, the Nashers got away with the Crown of Neverwinter. The Crown is a powerful symbol of rightful rule in this city. It must be found before the Nashers can use it to start a rebellion.
Walkthrough[]
- Go to Hall of Justice Vaults
- From Sergeant Knox, proceed up the two sets of stairs to the northwest.
- Proceed through the archway to the north.
- The entrance to the vaults is across the room to the northwest. Walk over and enter.
- Talk to the Gate Guard
- He's to the west. Walk over and talk to him.
- Enter the Vaults
- Descend the stairs and continue west until your reach a door. Open that door.
- There is a group of Nashers just on the other side, but they will not attack you if you don't approach or attack them.
- Defeat Nashers!
- You will begin encountering groups of Nasher Snipers and Recruits.
- Proceed through the doorway and head to the archway to the southwest.
- Proceed south to the intersection, where there is a Spiderling.
- Proceed down the stairs to the west and continue on into the next room.
- Continue west around the bend, collecting the chest along the way if so desired.
- Be careful of the Enforcer in this group. This powerful foe has much more health than the recruits. He moves fast, but attacks slowly.
- Continue west. There is a chest at the end of the hallway.
- Continue down the stairs to the north from this hallway.
- Find Quartermaster Otus
- Enter the large room and eliminate the Nashers.
- The group of Nashers on the far side has a Hexer. This foe also has a lot of health, but most of his attacks are slow and easily dodged.
- Talk to the Quartermaster
- Speak to Quartermaster Otus
- Use Secret Switch to Open Gate
- Use the switch in the bookcase to the northeast of the quartermaster, along the north wall.
- Get to the Crown Chamber
- Proceed through the open gate. You will now begin encountering Rotters which are hostile to both you and the Nashers.
- Heal at the campfire if desired.
- Continue down the stairs to the west and then north into the large room.
- In here, you will begin encountering Decrepit Skeletons and skeleton Archers. The second group in this room also contains a fairly durable Soldier.
- Continue west out of the large room and into another.
- Note: in the center of this room, an Archer will ambush you by falling through the ceiling.
- There is a chest in the south of this room.
- The group on the west side of the room contains a Soldier.
- Take the west exit out of the large room and continue either north or south at the intersection ahead.
- Descend the stairs going west and continue around the corner to the campfire. Restore your health there if desired.
- Continue west to the next large chamber.
- Talk to Sybella
- Sybella will stand at the northern end of the large room described above, after the first Decrepit Skeletons, Archer, and Soldier are defeated.
- Defeat the Guardian of the Nine
- This undead knight has a lunging attack and two slashing attacks.
- The lunging attack is preceded by a small red circle on the ground where he's about to lunge. Get out of the circle to avoid the attack.
- The slower slashing attack is preceded by a large red circle around him. Move out of it to evade the attack.
- The only warning for the remaining slashing attack is him readying his sword for a swing.
- Examine the Scene of the Crime
- Continue east and examine the pedestal.
- Take your Reward
- Open the chest just to the north.
- Return to Sgt. Knox in Protector's Enclave
- Open the gate in the north side of the room and proceed north up the stairs to the door. Exit the Vaults.
- Proceed through the gate at the south of the room and descend the two sets of stairs to the east.
- Sergeant Knox is to your left. Turn in the quest.