Training Day (intro quest)
Level: | 2 |
---|---|
Preceded by: | Valindra's Siege |
Followed by: | Grave News |
Given by: | Sergeant Knox |
Starts in: | The Adventurer's Guild |
Ends in: | The Adventurer's Guild |
Turn in to: | Sergeant Knox |
Rewards: |
Lt. Linkletter needs you to find and treat some injured soldiers before the undead can finish them off.
Objective[ | ]
Learn the basics of adventuring.
Summary[ | ]
Sergeant Knox
You've proven you can handle yourself, and that makes your membership in this fine Adventurer's Guild all but guaranteed. As a reward for your deeds, I've arranged a few things. Speak with our mount salesman Brendon Canter and then enter the Training Room for some combat training. I'm sure you can still learn a thing or two, and a new skill is worth its weight in gold.
Steps[ | ]
- Speak to the Mount Merchant and Claim a Mount (Can claim either a [Waterdeep Horse] or a [Sabino Horse] using a free [Mount Requisition Token])
- Equip Your Horse
- Complete the Combat Training in the Training Room
- Combat Basics
- Speak with Instructor Corbin
- Use Shift to Dodge (0/3)
- Speak with Instructor Corbin
- Strike the Enemy with Combat Advantage (0/5)
- Speak with Instructor Corbin
- Use Your Special Mechanic (Varies by class, but is always the Tab mechanic)
- Speak with Instructor Corbin
- Use your Mount Active Power
- Speak with Instructor Corbin
- Use your Daily Power
- Speak with Instructor Corbin
- Return to Adventurer's Guild
- Speak with Sergeant Knox
Completion[ | ]
Sergeant Knox
I'm sure you're ready for work, and believe me, there is plenty to go around. In fact, I have a task of particular importance in mind.