守護戰士 | Guardian Fighter[ | ]
The Guardian Fighter is courageous and stalwart, superior at defensive maneuvers, and no stranger to hand-to-hand combat. Heavy plate armor and a shield make the Guardian Fighter a durable mainstay on the battlefield, while a trusty longsword and focused aggression cut through foes that stand in the way.
Special Move (Shift)[ | ]
Guard
Starting Powers[ | ]
Enforced Threat
Fighter's Recovery
Skill[ | ]
Dungeoneering
虔誠牧師 | Devoted Cleric[ | ]
The Devoted Cleric is a devout healer, committed to preventing injury, restoring health, and faith in the divine. Capable of enforcing discipline on the battlefields with a combination of territory control and righteous holy damage, precise zone placement and strategic calculation are necessary traits for the Devoted Cleric. Special Move (Shift) Astral Change
Starting Powers[ | ]
Healing Word
Flame Strike
Skill[ | ]
Religion
詭術盜賊 | Trickster Rogue[ | ]
The master of stealth and misdirection, the Trickster Rogue maneuvers across the battlefield and strikes from the shadows with paired daggers. The Trickster Rogue dodges in and out of melee, inflicting massive damage on foes with a flurry of deadly blows. Special Move (Shift) Stealth
Starting Powers[ | ]
Bait and Switch
Bloodbath
Skill[ | ]
Thievery
控場法師 | Control Wizard[ | ]
Control Wizards harness powerful arcane energies to restrict, crush, and debilitate their foes. Wielding a magical orb, they are capable of unleashing torrents of damage and use ice and force to manipulate the movements of unwitting creatures.
Starting Powers[ | ]
Magic Missile
Chill Strike
Arcane Singluarity
Skill[ | ]
Arcana
巨武鬥士 | Great Weapon Fighter[ | ]
The Great Weapon Fighter is an unstoppable force of damage and steel, skilled in using the weight of a greatsword to dispatch those that stand in the way. The epitome of strength, the Great Weapon Fighter is also resilient enough to defend allies in need.
Special Move[ | ]
Sprint
Starting Powers[ | ]
Punishing Charge
Avalanche of Steel
Skill[ | ]
Dungeoneering